Rescuer Sphinx

Rescuer Sphinx

Creature — Sphinx

Mana cost: {2}{U}{U}

How we read this card

Flying
As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.

static — bounce

static — arrives with counters

Causes: an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, put a counter on anything.

Cares about: nothing.

Works well with

an enchantment leaves the battlefield — 1 card in the game can cause this (Rescuer Sphinx is one).

  1. Dual Nature — When Dual Nature leaves the battlefield thanks to Rescuer Sphinx, it exiles an enchantment

anything leaves the battlefield — 1 card in the game can cause this (Rescuer Sphinx is one).

  1. Shaun, Father of Synths — When Shaun, Father of Synths leaves the battlefield thanks to Rescuer Sphinx, it exiles a Synth you control

a Sphinx attacks — 144 cards in the game can cause this (Rescuer Sphinx is one).

  1. The Ur-Sphinx — When Rescuer Sphinx attacks, The Ur-Sphinx mills a card

a Sphinx enters the battlefield — 149 cards in the game can cause this (Rescuer Sphinx is one).

  1. Unesh, Criosphinx Sovereign — When Rescuer Sphinx enters, Unesh, Criosphinx Sovereign triggers

an artifact leaves the battlefield — 1,680 cards in the game can cause this (Rescuer Sphinx is one).

  1. Sludge Strider — When an artifact leaves the battlefield thanks to Rescuer Sphinx, Sludge Strider makes a player lose 1 life

a creature gets a counter — 2,691 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token

1 other card cares about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Rescuer Sphinx is one).

  1. Lunarch Veteran // Luminous Phantom — When Rescuer Sphinx leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Rapacious Guest — When Rapacious Guest leaves the battlefield thanks to Rescuer Sphinx, it makes each opponent lose life equal to its power
  3. Extractor Demon — When Rescuer Sphinx leaves the battlefield, Extractor Demon mills a card
  4. Aang, Airbending Master — When Rescuer Sphinx leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
  5. Dour Port-Mage — When Rescuer Sphinx leaves the battlefield, Dour Port-Mage draws you 1 card
  6. Vela the Night-Clad — When Rescuer Sphinx leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
  7. Champions of the Perfect — When Champions of the Perfect leaves the battlefield thanks to Rescuer Sphinx, it triggers
  8. Phantasmal Mount — When Phantasmal Mount leaves the battlefield thanks to Rescuer Sphinx, it triggers
  9. Funeral March — When Rescuer Sphinx leaves the battlefield, Funeral March makes a player sacrifice a creature
  10. Sally Sparrow — When Rescuer Sphinx leaves the battlefield, Sally Sparrow triggers

21 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Rescuer Sphinx is one).

  1. All Will Be One — When Rescuer Sphinx gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Rescuer Sphinx is one).

When Rescuer Sphinx enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Ray Fillet, Wave Warrior — puts a counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Rescuer Sphinx is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Rescuer Sphinx enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

44 other cards care about it too. These are the ones with the most connections.