Returned Centaur

Returned Centaur

Creature — Zombie Centaur

Mana cost: {3}{B}

How we read this card

When this creature enters, target player mills four cards.

triggered — mills a card

Causes: mill a card.

Cares about: nothing.

Works well with

a Zombie deals combat damage — 657 cards in the game can cause this (Returned Centaur is one).

  1. Undead Alchemist — When Returned Centaur deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Returned Centaur is one).

  1. Varina, Lich Queen — When Returned Centaur attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Returned Centaur is one).

  1. Necroduality — When Returned Centaur enters, Necroduality makes a token

a card is milled — 772 cards in the game can cause this (Returned Centaur is one).

  1. Lo and Li, Royal Advisors — When Returned Centaur makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a Zombie enters the battlefield — 795 cards in the game can cause this (Returned Centaur is one).

When Returned Centaur enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a card in a graveyard — 7,589 cards in the game can cause this (Returned Centaur is one).

  1. Samwise Gamgee — Returned Centaur puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Returned Centaur puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Returned Centaur puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — Returned Centaur puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — Returned Centaur puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Returned Centaur puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Returned Centaur puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Returned Centaur puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Returned Centaur fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — Returned Centaur puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Returned Centaur is one).

When a card hits the graveyard thanks to Returned Centaur:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Returned Centaur is one).

When Returned Centaur attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Returned Centaur is one).

When Returned Centaur attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Total War — kills a creature

189 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Returned Centaur is one).

When Returned Centaur blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Returned Centaur is one).

When Returned Centaur enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

343 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Returned Centaur is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Returned Centaur enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

55 other cards care about it too. These are the ones with the most connections.