edhseer Commander synergy, explained
Instant
Mana cost: {R}{G}{W}
Destroy target nonbasic land.
on-cast —
Create three 1/1 green Saproling creature tokens.
on-cast — makes 3 tokens
Prevent all damage a source of your choice would deal this turn.
on-cast —
Causes: you face a dilemma, a land is put into a graveyard from the battlefield, create a Saproling creature token, put a Saproling creature token onto the battlefield, damage is prevented.
Cares about: nothing.
damage is prevented — 568 cards in the game can cause this (Rith's Charm is one).
When Rith's Charm has damage prevented:
a land in a graveyard — 634 cards in the game can cause this (Rith's Charm is one).
Rith's Charm puts cards into the:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Rith's Charm is one).
When a land is put into a graveyard from the battlefield thanks to Rith's Charm:
1 other card cares about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Rith's Charm is one).
When Rith's Charm poses a dilemma:
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Rith's Charm is one).
When a Saproling enters thanks to Rith's Charm:
a creature token is created — 2,799 cards in the game can cause this (Rith's Charm is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Rith's Charm is one).
When a Saproling enters thanks to Rith's Charm:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Rith's Charm is one).
When Rith's Charm makes a Saproling token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Rith's Charm is one).
When Rith's Charm is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Rith's Charm is one).
Rith's Charm puts cards into the graveyard that:
441 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Rith's Charm is one).
When a Saproling enters thanks to Rith's Charm, Enduring:
404 other cards care about it too. These are the ones with the most connections.