Waking the Trolls

Waking the Trolls

Enchantment — Saga

Mana cost: {4}{R}{G}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Destroy target land.

triggered —

Put target land card from a graveyard onto the battlefield under your control.

triggered — brings a card back

Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

triggered — makes the difference tokens

Causes: a land is put into a graveyard from the battlefield, put a land onto the battlefield, a land leaves a graveyard, create a Troll creature token, create a Warrior creature token, put a Troll creature token onto the battlefield, put a Warrior creature token onto the battlefield.

Cares about: a land in a graveyard.

Works well with

a Saga in a graveyard — 186 cards in the game can cause this (Waking the Trolls is one).

When Waking the Trolls is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

an enchantment is sacrificed — 588 cards in the game can cause this (Waking the Trolls is one).

  1. Narci, Fable Singer — When you sacrifice Waking the Trolls, Narci, Fable Singer draws you 1 card

1 other card cares about it too. These are the ones with the most connections.

a land in a graveyard — 634 cards in the game can cause this.

  1. Deadbridge Chant — When Waking the Trolls is in the graveyard, Deadbridge Chant can bring it back
  2. Invasion of Tolvada // The Broken Sky — When Waking the Trolls is in the graveyard, Invasion of Tolvada // The Broken Sky can bring it back
  3. Dread Tiller — Waking the Trolls puts cards into the graveyard that Dread Tiller can bring back
  4. Retrieve — When Waking the Trolls is in the graveyard, Retrieve can bring it back
  5. Sparring Dummy — Waking the Trolls puts cards into the graveyard that Sparring Dummy can bring back
  6. Soul of Windgrace — Waking the Trolls puts cards into the graveyard that Soul of Windgrace can bring back
  7. Patient Naturalist — Waking the Trolls puts cards into the graveyard that Patient Naturalist can bring back
  8. Blanchwood Prowler — Waking the Trolls puts cards into the graveyard that Blanchwood Prowler can bring back
  9. Fall of the Thran — Waking the Trolls puts cards into the graveyard that Fall of the Thran can bring back
  10. Mind Roots — Waking the Trolls puts cards into the graveyard that Mind Roots can bring back
  11. Spiked Ripsaw — Spiked Ripsaw puts cards into the graveyard that Waking the Trolls can bring back
  12. Destructive Urge — Destructive Urge puts cards into the graveyard that Waking the Trolls can bring back
  13. Excavating Anurid — Excavating Anurid puts cards into the graveyard that Waking the Trolls can bring back
  14. Epicenter — Epicenter puts cards into the graveyard that Waking the Trolls can bring back
  15. Barbarian Ring — When Barbarian Ring is in the graveyard, Waking the Trolls can bring it back
  16. Centaur Garden — When Centaur Garden is in the graveyard, Waking the Trolls can bring it back
  17. Haven of the Spirit Dragon — When Haven of the Spirit Dragon is in the graveyard, Waking the Trolls can bring it back
  18. Edgewall Inn — When Edgewall Inn is in the graveyard, Waking the Trolls can bring it back
  19. Lazotep Quarry — Lazotep Quarry puts cards into the graveyard that Waking the Trolls can bring back
  20. Lithatog — Lithatog puts cards into the graveyard that Waking the Trolls can bring back

517 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Waking the Trolls is one).

When a land is put into a graveyard from the battlefield thanks to Waking the Trolls:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

an enchantment in a graveyard — 983 cards in the game can cause this (Waking the Trolls is one).

When Waking the Trolls is in the graveyard:

  1. Muldrotha, the Gravetide — can bring it back
  2. Pull Through the Weft — can bring it back
  3. Conduit of Worlds — can bring it back
  4. Relive the Past — can bring it back
  5. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  6. Lotus-Eye Mystics — can bring it back
  7. Builder's Talent — can bring it back
  8. Tasigur, the Golden Fang — can bring it back
  9. Serpent of the Pass — gets bigger
  10. Emeria Shepherd — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Waking the Trolls is one).

When Waking the Trolls is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Waking the Trolls is one).

  1. Obsidian Battle-Axe — When a Warrior enters thanks to Waking the Trolls, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Waking the Trolls is one).

When a Warrior enters thanks to Waking the Trolls:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a land enters the battlefield — 1,560 cards in the game can cause this (Waking the Trolls is one).

When a land enters thanks to Waking the Trolls:

  1. Claim the Kingdom — puts a counter on a creature
  2. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  3. Silvan Reveler — returns itself from the graveyard
  4. Floral Evoker — puts a +1/+1 counter on itself
  5. Mole Man, Moloid Master — makes a token
  6. Icetill Explorer — mills a card
  7. Tato Farmer — puts 2 counters on a permanent
  8. Primeval Bounty — gains you 3 life
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Dancing from Dark to Dawn — makes a token

199 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Waking the Trolls is one).

When a land leaves a graveyard thanks to Waking the Trolls:

  1. Teval, the Balanced Scale — makes a token
  2. Blastoneuron — makes each opponent lose 1 life
  3. Defiled Crypt // Cadaver Lab — makes a token
  4. Hologram Stalker — makes a token
  5. Kirol, History Buff // Pack a Punch — becomes prepared

18 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Waking the Trolls makes fodder for Birthing Ritual
  2. Industrial Advancement — Waking the Trolls makes fodder for Industrial Advancement
  3. Killer Instinct — Waking the Trolls makes fodder for Killer Instinct
  4. Divergent Transformations — Waking the Trolls makes fodder for Divergent Transformations
  5. Transmogrify — Waking the Trolls makes fodder for Transmogrify

2,715 other cards cause it too. These are the ones with the most connections.