River Hoopoe

River Hoopoe

Creature — Bird

Mana cost: {G}{U}

How we read this card

Flying
You gain 2 life and draw a card.

activated {3}{G}{U} — gains you 2 life

activated {3}{G}{U} — draws you 1 card

Causes: gain life, draw a card.

Cares about: nothing.

Works well with

a Bird attacks — 486 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe attacks:

  1. Hermes, Overseer of Elpis — scries
  2. Choco, Seeker of Paradise — puts a land onto the battlefield

a Bird creature is cast — 486 cards in the game can cause this (River Hoopoe is one).

  1. Chocobo Camp — When River Hoopoe is cast, it arrives with counters thanks to Chocobo Camp

1 other card cares about it too. These are the ones with the most connections.

a Bird deals combat damage — 486 cards in the game can cause this (River Hoopoe is one).

  1. Kastral, the Windcrested — When River Hoopoe deals combat damage, Kastral, the Windcrested triggers

a nontoken Bird enters the battlefield — 487 cards in the game can cause this (River Hoopoe is one).

  1. Knightfisher — When River Hoopoe enters, Knightfisher makes a token

a Bird enters the battlefield — 538 cards in the game can cause this (River Hoopoe is one).

  1. Salvation Swan — When River Hoopoe enters, Salvation Swan flickers a creature you control

1 other card cares about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token

1 other card cares about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (River Hoopoe is one).

When River Hoopoe enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

305 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (River Hoopoe is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When River Hoopoe enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

47 other cards care about it too. These are the ones with the most connections.