Sewer Nemesis

Sewer Nemesis

Creature — Horror

Mana cost: {3}{B}

How we read this card

As this creature enters, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.

triggered — mills a card

Causes: mill a card.

Cares about: nothing.

Works well with

a Horror deals combat damage — 382 cards in the game can cause this (Sewer Nemesis is one).

  1. Captain N'ghathrod — When Sewer Nemesis deals combat damage, Captain N'ghathrod mills a card

a card is milled — 772 cards in the game can cause this (Sewer Nemesis is one).

  1. Lo and Li, Royal Advisors — When Sewer Nemesis makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a card in a graveyard — 7,589 cards in the game can cause this (Sewer Nemesis is one).

  1. Samwise Gamgee — Sewer Nemesis puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Sewer Nemesis puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Sewer Nemesis puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — Sewer Nemesis puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — Sewer Nemesis puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Sewer Nemesis puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — Sewer Nemesis puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — Sewer Nemesis puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — Sewer Nemesis fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — Sewer Nemesis puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Sewer Nemesis is one).

When a card hits the graveyard thanks to Sewer Nemesis:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sewer Nemesis is one).

When Sewer Nemesis attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Sewer Nemesis is one).

When Sewer Nemesis attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Sewer Nemesis is one).

When Sewer Nemesis blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 17,934 cards in the game can cause this (Sewer Nemesis is one).

  1. Primo, the Unbounded — When Sewer Nemesis deals combat damage, Primo, the Unbounded makes a token

197 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Sewer Nemesis is one).

  1. Mardu Ascendancy — When Sewer Nemesis attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sewer Nemesis is one).

When Sewer Nemesis enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

342 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sewer Nemesis is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Sewer Nemesis enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

55 other cards care about it too. These are the ones with the most connections.