Shefet Dunes

Shefet Dunes

Land — Desert

How we read this card

Add {C}.

activated {T} — adds 1 mana

Add {W}.

activated {T}, Pay 1 life —

activated {T}, Pay 1 life — adds 1 mana

Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

activated {2}{W}{W}, {T}, Sacrifice a Desert —

activated {2}{W}{W}, {T}, Sacrifice a Desert — gives +1/+1

Causes: make a player lose life, sacrifice a Desert land, a Desert land is put into a graveyard from the battlefield.

Cares about: a Desert to sacrifice.

Works well with

a Desert land in a graveyard — 10 cards in the game can cause this (Shefet Dunes is one).

  1. Hazezon, Shaper of Sand — Shefet Dunes puts cards into the graveyard that Hazezon, Shaper of Sand can bring back

a Desert is sacrificed — 10 cards in the game can cause this (Shefet Dunes is one).

  1. Desert Warfare — When you sacrifice a Desert to Shefet Dunes, Desert Warfare returns it onto the battlefield

a Desert goes to a graveyard — 15 cards in the game can cause this (Shefet Dunes is one).

  1. Yuma, Proud Protector — When a Desert hits the graveyard thanks to Shefet Dunes, Yuma, Proud Protector makes a token

a land is sacrificed — 438 cards in the game can cause this (Shefet Dunes is one).

When you sacrifice a Desert to Shefet Dunes:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a land in a graveyard — 634 cards in the game can cause this (Shefet Dunes is one).

Shefet Dunes puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Shefet Dunes is one).

When you sacrifice a Desert to Shefet Dunes:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Shefet Dunes is one).

When a Desert hits the graveyard thanks to Shefet Dunes:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Shefet Dunes is one).

When Shefet Dunes enters:

  1. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  2. Tato Farmer — puts 2 counters on a permanent
  3. Primeval Bounty — gains you 3 life
  4. Toph, Earthbending Master — puts a counter on a permanent
  5. Dancing from Dark to Dawn — makes a token
  6. Emeria Shepherd — brings a card back
  7. Quest for the Necropolis — puts a quest counter on itself
  8. Soul Stair Expedition — puts a quest counter on itself
  9. Nissa of Shadowed Boughs — puts counters on a permanent
  10. Choco, Seeker of Paradise — gets +1/+0

199 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Shefet Dunes is one).

When Shefet Dunes makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Oath of Lim-Dûl — sacrifices an enchantment
  7. Marina Vendrell's Grimoire — triggers
  8. Lich's Mastery — triggers
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Shefet Dunes is one).

  1. Gorbag of Minas Morgul — When you sacrifice a Desert to Shefet Dunes, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Shefet Dunes is one).

  1. Long Feng, Grand Secretariat — When you sacrifice a Desert to Shefet Dunes, Long Feng, Grand Secretariat puts a counter on a creature

6 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Shefet Dunes is one).

  1. Gale, Waterdeep Prodigy — Shefet Dunes puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — Shefet Dunes puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — Shefet Dunes puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — Shefet Dunes fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Victimize — Shefet Dunes puts cards into the graveyard that Victimize can bring back
  6. Bound // Determined — Shefet Dunes puts cards into the graveyard that Bound // Determined can bring back
  7. Enlightened Confidant — Shefet Dunes puts cards into the graveyard that Enlightened Confidant can bring back
  8. Tergrid, God of Fright // Tergrid's Lantern — Shefet Dunes puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

436 other cards care about it too. These are the ones with the most connections.