edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{W}{B}
Target creature gets +3/+3 and gains flying until end of turn.
on-cast — gives +3/+3
on-cast — grants a keyword
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
on-cast — brings a card back
Target player draws a card and loses 1 life.
on-cast — draws you 1 card
on-cast — makes each opponent lose 1 life
Target opponent sacrifices a creature of their choice.
on-cast —
Causes: you face a dilemma, put a creature onto the battlefield, a creature leaves a graveyard, draw a card, make a player lose life, sacrifice a creature, a creature dies.
Cares about: a creature in a graveyard.
you face a dilemma — 739 cards in the game can cause this (Silverquill Command is one).
When Silverquill Command poses a dilemma:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Silverquill Command is one).
When a creature leaves a graveyard thanks to Silverquill Command:
3 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Silverquill Command is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is sacrificed — 1,741 cards in the game can cause this (Silverquill Command is one).
When a creature is sacrificed thanks to Silverquill Command:
22 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Silverquill Command is one).
When a creature leaves a graveyard thanks to Silverquill Command:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this.
1,267 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Silverquill Command is one).
When a creature dies thanks to Silverquill Command:
62 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Silverquill Command is one).
When a creature dies thanks to Silverquill Command:
462 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Silverquill Command is one).
55 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Silverquill Command is one).
433 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Silverquill Command is one).
66 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Silverquill Command is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Silverquill Command is one).
451 other cards care about it too. These are the ones with the most connections.