Slumbering Walker

Slumbering Walker

Creature — Giant Warrior

Mana cost: {3}{W}{W}

How we read this card

This creature enters with two -1/-1 counters on it.

static — arrives with counters

At the beginning of your end step, you may remove a counter from this creature.

triggered —

When you do, return target creature card with power 2 or less from your graveyard to the battlefield.

triggered — brings a card back

Causes: put a counter on anything, remove a counter from a creature, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: an end step, a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Slumbering Walker is one).

When a creature leaves a graveyard thanks to Slumbering Walker:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a Warrior attacks — 1,319 cards in the game can cause this (Slumbering Walker is one).

  1. Najeela, the Blade-Blossom — When Slumbering Walker attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Slumbering Walker is one).

  1. Raiders' Spoils — When Slumbering Walker deals combat damage, Raiders' Spoils makes you lose life

a Warrior it applies speed increase to — 1,331 cards in the game can cause this.

  1. Kor Blademaster — Kor Blademaster gives Slumbering Walker haste

1,330 other cards cause it too. These are the ones with the most connections.

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Slumbering Walker is one).

  1. Obsidian Battle-Axe — When Slumbering Walker enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Slumbering Walker is one).

When Slumbering Walker enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Slumbering Walker is one).

When a creature leaves a graveyard thanks to Slumbering Walker:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Slumbering Walker is one).

When Slumbering Walker gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Wickersmith's Tools — puts a charge counter on itself
  3. Hapatra, Vizier of Poisons — makes a token
  4. Flourishing Defenses — makes a token
  5. Nest of Scarabs — makes that many tokens
  6. Obelisk Spider — makes each opponent lose 1 life
  7. Auntie Ool, Cursewretch — draws you 1 card
  8. Generous Patron — draws you 1 card
  9. Danny Pink — draws you 1 card
  10. Bold Plagiarist — puts counters on a permanent

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Slumbering Walker is one).

  1. All Will Be One — When Slumbering Walker gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Slumbering Walker is one).

When Slumbering Walker attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Slumbering Walker is one).

When Slumbering Walker attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Saw — sacrifices a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Slumbering Walker is one).

  1. Tide of War — When Slumbering Walker blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Slumbering Walker is one).

  1. Scurry Oak — When Slumbering Walker enters, Scurry Oak puts a counter on itself
  2. Fathom Mage — When Slumbering Walker enters, Fathom Mage puts a counter on itself
  3. Lonis, Genetics Expert — When Slumbering Walker enters, Lonis, Genetics Expert puts a counter on itself
  4. Slash, Reptile Rampager — When a creature enters thanks to Slumbering Walker, Slash, Reptile Rampager deals 2 damage
  5. Ray Fillet, Wave Warrior — When Slumbering Walker enters, Ray Fillet, Wave Warrior puts a counter on itself
  6. The Neutrinos — When a creature enters thanks to Slumbering Walker, The Neutrinos gets +1/+0
  7. Wingnut, Bat on the Belfry — When a creature enters thanks to Slumbering Walker, Wingnut, Bat on the Belfry grants flying, haste and menace
  8. Earth Kingdom General — When Earth Kingdom General enters thanks to Slumbering Walker, it puts a counter on a permanent
  9. Aetherstorm Roc — When a creature enters thanks to Slumbering Walker, Aetherstorm Roc puts a counter on a permanent you control
  10. Raphael, Most Attitude — When a creature enters thanks to Slumbering Walker, Raphael, Most Attitude exiles a card from your library

312 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Slumbering Walker is one).

  1. Michelangelo, Weirdness to 11 — When Michelangelo, Weirdness to 11 enters thanks to Slumbering Walker, it makes a token
  2. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Slumbering Walker, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.