Produces: a battle, creature, enchantment, land or planeswalker dying.
Cares about: nothing.
Partners
1 cards can cause an enchantment leaving the battlefield.
Diabolic Servitude — When Diabolic Servitude leaves the battlefield thanks to Soulscour, it triggers
Dual Nature — When Dual Nature leaves the battlefield thanks to Soulscour, it triggers
219 cards can cause a planeswalker dying.
Carth the Lion — When a creature dies thanks to Soulscour, Carth the Lion triggers
533 cards can cause a land dying.
Vastwood Zendikon — When a creature dies thanks to Soulscour, Vastwood Zendikon brings a card back
Dingus Egg — When a creature dies thanks to Soulscour, Dingus Egg deals 2 damage
Nissa's Zendikon — When a creature dies thanks to Soulscour, Nissa's Zendikon brings a card back
633 cards can cause an enchantment dying.
Wicked Visitor — When a creature dies thanks to Soulscour, Wicked Visitor costs each opponent 1 life
Starfield Mystic — When a creature dies thanks to Soulscour, Starfield Mystic puts a counter on a permanent
Savior of the Sleeping — When a creature dies thanks to Soulscour, Savior of the Sleeping puts a counter on a permanent
1,358 cards can cause an artifact or enchantment dying.
Scrapheap — When a creature dies thanks to Soulscour, Scrapheap gains you 1 life
2,353 cards can cause a nontoken creature dying.
Remembrance — When a creature dies thanks to Soulscour, Remembrance searches a library
Gnawing Crescendo — When a creature dies thanks to Soulscour, Gnawing Crescendo makes a token
Ogre Slumlord — When a creature dies thanks to Soulscour, Ogre Slumlord makes a token
2,371 cards can cause a creature dying.
Syr Vondam, Sunstar Exemplar — When a creature dies thanks to Soulscour, Syr Vondam, Sunstar Exemplar puts a counter on a permanent
Vincent Valentine // Galian Beast — When a creature dies thanks to Soulscour, Vincent Valentine // Galian Beast puts that creature's power counters on a permanent
Willow Geist — When Willow Geist dies thanks to Soulscour, it gains you life
EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs
actually work together, with the reason printed next to each one.
34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck
What an edge is, and what it is not
Krenko, Mob Bossproduces
enters · creature · token
Impact Tremorscares about
Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.
Farseekproduces
enters · land
Enduring Couragecares about
No edge. It wants a creature entering, and a fetched land is not one.
What it refuses to claim
Ramp, removal and card draw are roles, not synergies — they make a deck work
without pairing with anything, so they are counted as slots rather than drawn as edges. A
card that refers to itself ("this creature", "this spell") is read as itself and not as a
class. Where the rules cannot say something, the report says nothing: a missing claim is
better than a confident wrong one.