Squall, SeeD Mercenary

Squall, SeeD Mercenary

Legendary Creature — Human Knight Mercenary

Mana cost: {2}{W}{B}

How we read this card

Whenever a creature you control attacks alone, it gains double strike until end of turn.

triggered — grants haste

Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

triggered — brings a card back

What a deck led by this card wants

Causes: double creature , put a permanent onto the battlefield, a permanent leaves a graveyard.

Cares about: a permanent in a graveyard.

Works well with

a nontoken permanent enters the battlefield — 142 cards in the game can cause this (Squall is one).

When Squall, SeeD Mercenary enters:

  1. Spot, Felis catus — makes a token
  2. Arbaaz Mir — deals 1 damage
  3. Cadric, Soul Kindler — makes a token

a permanent enters the battlefield — 152 cards in the game can cause this (Squall is one).

  1. Dawn-Blessed Pennant — When a permanent enters thanks to Squall, SeeD Mercenary, Dawn-Blessed Pennant gains you 1 life
  2. River Kelpie — When a permanent enters thanks to Squall, SeeD Mercenary, River Kelpie draws you 1 card
  3. Jean-Luc Picard, Luminary — When Squall, SeeD Mercenary enters, Jean-Luc Picard, Luminary draws you 1 card
  4. Altar of the Brood — When a permanent enters thanks to Squall, SeeD Mercenary, Altar of the Brood mills a card
  5. Yoshimaru, Ever Faithful — When Squall, SeeD Mercenary enters, Yoshimaru, Ever Faithful puts a +1/+1 counter on itself
  6. Amareth, the Lustrous — When a permanent enters thanks to Squall, SeeD Mercenary, Amareth, the Lustrous searches a library
  7. Rimefire Torque — When a permanent enters thanks to Squall, SeeD Mercenary, Rimefire Torque puts a charge counter on itself
  8. Eye of Singularity — When a permanent enters thanks to Squall, SeeD Mercenary, Eye of Singularity kills a permanent

8 other cards care about it too. These are the ones with the most connections.

put a permanent into a graveyard — 173 cards in the game can cause this.

  1. Pious Evangel // Wayward Disciple — Pious Evangel // Wayward Disciple puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  2. Lich — Lich puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  3. Stitcher's Graft — Stitcher's Graft puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  4. Worldslayer — Worldslayer puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  5. Spirit-Sister's Call — Spirit-Sister's Call puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  6. Extricator of Sin // Extricator of Flesh — Extricator of Sin // Extricator of Flesh puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  7. Liliana, Dreadhorde General — Liliana, Dreadhorde General puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  8. Lich's Tomb — Lich's Tomb puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  9. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard that Squall, SeeD Mercenary can bring back
  10. Mindlash Sliver — When Mindlash Sliver is in the graveyard, Squall, SeeD Mercenary can bring it back

163 other cards cause it too. These are the ones with the most connections.

a Knight attacks — 547 cards in the game can cause this (Squall is one).

  1. Knights' Charge — When Squall, SeeD Mercenary attacks, Knights' Charge makes each opponent lose 1 life

a Knight deals combat damage — 547 cards in the game can cause this (Squall is one).

  1. Exsanguinator Cavalry — When Squall, SeeD Mercenary deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Squall is one).

When Squall, SeeD Mercenary enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

anything leaves a graveyard — 2,503 cards in the game can cause this (Squall is one).

When a permanent leaves a graveyard thanks to Squall, SeeD Mercenary:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Squall is one).

When Squall, SeeD Mercenary enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Squall is one).

When Squall, SeeD Mercenary attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Squall is one).

When Squall, SeeD Mercenary attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Saw — sacrifices a creature

187 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Squall is one).

  1. Tide of War — When Squall, SeeD Mercenary blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Squall is one).

  1. Slash, Reptile Rampager — When a permanent enters thanks to Squall, SeeD Mercenary, Slash, Reptile Rampager deals 2 damage
  2. Gimli of the Glittering Caves — When Squall, SeeD Mercenary enters, Gimli of the Glittering Caves puts counters on a permanent
  3. Ray Fillet, Wave Warrior — When Squall, SeeD Mercenary enters, Ray Fillet, Wave Warrior puts a counter on itself
  4. Legolas Greenleaf — When Squall, SeeD Mercenary enters, Legolas Greenleaf puts a counter on a permanent
  5. The Neutrinos — When a permanent enters thanks to Squall, SeeD Mercenary, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When a permanent enters thanks to Squall, SeeD Mercenary, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When a permanent enters thanks to Squall, SeeD Mercenary, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When a permanent enters thanks to Squall, SeeD Mercenary, Raphael, Most Attitude exiles a card from your library

304 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Squall is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a permanent enters thanks to Squall, SeeD Mercenary, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.