Stay Hidden, Stay Silent

Stay Hidden, Stay Silent

Enchantment — Aura

Mana cost: {1}{U}

How we read this card

Enchant creature
When this Aura enters, tap enchanted creature.

triggered —

Enchanted creature doesn't untap during its controller's untap step.

static — keeps permanents from untapping

Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.

activated {4}{U}{U} —

activated {4}{U}{U} —

Causes: shuffle creature , put anything onto the battlefield, mill a card.

Cares about: nothing.

Works well with

a library is shuffled — 1,189 cards in the game can cause this (Stay Hidden is one).

When a creature shuffles a library thanks to Stay Hidden, Stay Silent:

  1. Cosi's Trickster — puts a +1/+1 counter on itself
  2. Psychic Surgery — triggers

an Aura enters the battlefield — 1,257 cards in the game can cause this (Stay Hidden is one).

When Stay Hidden, Stay Silent enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Stay Hidden is one).

When Stay Hidden, Stay Silent is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Stay Hidden is one).

  1. Historian's Boon — When Stay Hidden, Stay Silent enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Stay Hidden is one).

When Stay Hidden, Stay Silent enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

62 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Stay Hidden is one).

Stay Hidden, Stay Silent:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Locked in the Cemetery — fills your graveyard toward the 5 or more cards Locked in the Cemetery needs
  10. Sidequest: Card Collection // Magicked Card — fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Stay Hidden is one).

When a card hits the graveyard thanks to Stay Hidden, Stay Silent:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Stay Hidden is one).

  1. The Reaper, King No More — When The Reaper, King No More enters thanks to Stay Hidden, Stay Silent, it puts a counter on a creature
  2. Rosheen, Roaring Prophet — When Rosheen, Roaring Prophet enters thanks to Stay Hidden, Stay Silent, it mills a card
  3. Kotose, the Silent Spider — When Kotose, the Silent Spider enters thanks to Stay Hidden, Stay Silent, it brings a card back
  4. Ertha Jo, Frontier Mentor — When Ertha Jo, Frontier Mentor enters thanks to Stay Hidden, Stay Silent, it makes a token
  5. Meathook Massacre II — When Meathook Massacre II enters thanks to Stay Hidden, Stay Silent, it makes a player sacrifice a creature
  6. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Stay Hidden, Stay Silent, it draws and discards
  7. Nature's Wrath — When Stay Hidden, Stay Silent enters, Nature's Wrath makes a player sacrifice an Island or permanent
  8. Hei Bai, Forest Guardian — When Hei Bai, Forest Guardian enters thanks to Stay Hidden, Stay Silent, it puts a Shrine onto the battlefield

29 other cards care about it too. These are the ones with the most connections.