edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{U}
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
triggered — mills a card
triggered —
triggered — brings a card back
Causes: mill a card, exile an enchantment, an enchantment leaves the battlefield, anything leaves a graveyard.
Cares about: an upkeep, a card in a graveyard.
anything is exiled — 2,497 cards in the game can cause this (Stillness in Motion is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Stillness in Motion is one).
When Stillness in Motion leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Stillness in Motion is one).
When Stillness in Motion is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Stillness in Motion is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Stillness in Motion is one).
When Stillness in Motion enters:
62 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Stillness in Motion is one).
433 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Stillness in Motion is one).
When a card hits the graveyard thanks to Stillness in Motion:
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Stillness in Motion is one).
35 other cards care about it too. These are the ones with the most connections.