The Lion-Turtle

The Lion-Turtle

Legendary Creature — Elder Cat Turtle

Mana cost: {1}{G}{U}

How we read this card

Reach, vigilance
When The Lion-Turtle enters, you gain 3 life.

triggered — gains you 3 life

The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard.

static —

Add one mana of any color.

activated {T} — adds 1 mana

What a deck led by this card wants

Causes: gain life.

Cares about: a card in a graveyard.

Works well with

a Turtle it boosts — 154 cards in the game can cause this.

  1. Turtle Power! — Turtle Power! gives The Lion-Turtle bigger stats

153 other cards cause it too. These are the ones with the most connections.

a Cat deals combat damage — 395 cards in the game can cause this (The Lion-Turtle is one).

  1. Feline Sovereign — When The Lion-Turtle deals combat damage, Feline Sovereign kills an artifact or enchantment an opponent controls

a Cat attacks — 395 cards in the game can cause this (The Lion-Turtle is one).

  1. Arahbo, Roar of the World — When The Lion-Turtle attacks, Arahbo, Roar of the World grants trample

a nontoken Cat enters the battlefield — 396 cards in the game can cause this (The Lion-Turtle is one).

  1. Arahbo, the First Fang — When The Lion-Turtle enters, Arahbo, the First Fang makes a token

a Cat it grants abilities to — 403 cards in the game can cause this.

  1. Hungry Lynx — Hungry Lynx gives The Lion-Turtle protection

402 other cards cause it too. These are the ones with the most connections.

a Cat enters the battlefield — 414 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle enters:

  1. Qasali Slingers — kills an artifact or enchantment an opponent controls
  2. Kemba, Kha Enduring — triggers

life is gained — 2,076 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Nature's Wrath — Nature's Wrath fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  2. Sage of the Falls — Sage of the Falls fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  3. Sage's Row Denizen — Sage's Row Denizen fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  4. They Came from the Pipes — They Came from the Pipes fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  5. Arni, Humble Scribe — Arni, Humble Scribe fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  6. The Destined Thief — The Destined Thief fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  7. Glitch Interpreter — Glitch Interpreter fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  8. Screaming Swarm — Screaming Swarm fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  9. Hazoret's Monument — Hazoret's Monument fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  10. Customs Depot — Customs Depot fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  11. Windrider Wizard — Windrider Wizard fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  12. Master of Winds — Master of Winds fills your graveyard toward the 3 or more cards The Lion-Turtle needs
  13. Sokka, Bold Boomeranger — Sokka, Bold Boomeranger fills your graveyard toward the 3 or more cards The Lion-Turtle needs

8,373 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (The Lion-Turtle is one).

When The Lion-Turtle enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

300 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this.

When The Lion-Turtle:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Telemin Performance — enters thanks to Telemin Performance, it gains you 3 life

45 other cards care about it too. These are the ones with the most connections.