edhseer Commander synergy, explained
Legendary Creature — Human Scientist Villain
Mana cost: {3}{W}{B}
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard.
triggered — hits a graveyard
triggered — hits a graveyard
When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.
triggered — brings a card back
What a deck led by this card wants
Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves a graveyard, a battle leaves a graveyard, a creature leaves a graveyard, an enchantment leaves a graveyard, a planeswalker leaves a graveyard, anything leaves a graveyard.
Cares about: nothing.
an artifact leaves a graveyard — 233 cards in the game can cause this (The Spot is one).
1 other card cares about it too. These are the ones with the most connections.
a Villain deals combat damage — 255 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal enters:
an artifact is exiled — 336 cards in the game can cause this (The Spot is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (The Spot is one).
When a creature is exiled thanks to The Spot, Living Portal:
5 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (The Spot is one).
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (The Spot is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal attacks:
190 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (The Spot is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (The Spot is one).
When The Spot, Living Portal enters:
304 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (The Spot is one).
42 other cards care about it too. These are the ones with the most connections.