Three Wishes

Three Wishes

Instant

Mana cost: {1}{U}{U}

How we read this card

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards.

on-cast —

At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

triggered —

Causes: exile a card, put anything into a graveyard.

Cares about: an upkeep.

Works well with

anything is exiled — 2,497 cards in the game can cause this (Three Wishes is one).

  1. The War Doctor — When a permanent is exiled thanks to Three Wishes, The War Doctor puts a time counter on itself

an instant is cast — 3,931 cards in the game can cause this (Three Wishes is one).

When Three Wishes is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Three Wishes is one).

  1. Samwise Gamgee — Three Wishes puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Three Wishes puts cards into the graveyard that Bloodbond March can bring back
  3. Transplant Theorist — Three Wishes puts cards into the graveyard that Transplant Theorist can bring back
  4. Heart-Shaped Herb — Three Wishes puts cards into the graveyard that Heart-Shaped Herb can bring back
  5. Wayward Angel — Three Wishes fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Rescue from the Underworld — Three Wishes puts cards into the graveyard that Rescue from the Underworld can bring back
  7. Victimize — Three Wishes puts cards into the graveyard that Victimize can bring back
  8. Bound // Determined — Three Wishes puts cards into the graveyard that Bound // Determined can bring back
  9. Enlightened Confidant — Three Wishes puts cards into the graveyard that Enlightened Confidant can bring back
  10. Tergrid, God of Fright // Tergrid's Lantern — Three Wishes puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Three Wishes is one).

When a card hits the graveyard thanks to Three Wishes:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Three Wishes is one).

When Three Wishes is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.