Thunderheads

Thunderheads

Instant

Mana cost: {2}{U}

How we read this card

Replicate {2}{U}
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.

on-cast — makes a token

Causes: create a Weird creature token, put a Weird creature token onto the battlefield, a Weird creature token leaves the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Thunderheads is one).

  1. Nadier, Agent of the Duskenel — When a Weird leaves the battlefield thanks to Thunderheads, Nadier, Agent of the Duskenel puts a +1/+1 counter on itself

2 other cards care about it too. These are the ones with the most connections.

a creature token leaves the battlefield — 117 cards in the game can cause this (Thunderheads is one).

When a Weird leaves the battlefield thanks to Thunderheads:

  1. Twilight Drover — puts a +1/+1 counter on itself
  2. Zurgo Stormrender — makes each opponent lose 1 life

a token leaves the battlefield — 182 cards in the game can cause this (Thunderheads is one).

When a Weird leaves the battlefield thanks to Thunderheads:

  1. Boomer Scrapper — puts a +1/+1 counter on itself
  2. Nadier's Nightblade — makes each opponent lose 1 life

4 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Thunderheads makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Thunderheads makes fodder for Polymorph
  3. Proteus Staff — Thunderheads makes fodder for Proteus Staff
  4. Synthetic Destiny — Thunderheads makes fodder for Synthetic Destiny
  5. Mass Polymorph — Thunderheads makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Thunderheads is one).

When a Weird enters thanks to Thunderheads:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Thunderheads is one).

  1. Staff of the Storyteller — When Thunderheads makes a Weird token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Thunderheads is one).

When a Weird enters thanks to Thunderheads:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Thunderheads is one).

When Thunderheads makes a Weird token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Thunderheads is one).

When Thunderheads is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Thunderheads is one).

When a Weird leaves the battlefield thanks to Thunderheads:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

19 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Thunderheads is one).

When a Weird enters thanks to Thunderheads:

  1. Pious Evangel // Wayward Disciple — gains you 1 life
  2. Daxos, Blessed by the Sun — gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  4. Blasting Station — untaps itself
  5. General Kreat, the Boltbringer — deals 1 damage
  6. Sage of the Falls — draws you 1 card
  7. Slash, Reptile Rampager — deals 2 damage
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

328 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Thunderheads is one).

When a Weird enters thanks to Thunderheads:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — puts a +1/+1 counter on itself
  2. Nature's Wrath — makes a player sacrifice an Island or permanent

37 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Thunderheads is one).

When Thunderheads is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Master of Winds — triggers

7 other cards care about it too. These are the ones with the most connections.