edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{U}{U}
Cumulative upkeep {2}
Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
static —
Causes: counter a spell.
Cares about: nothing.
an enchantment is sacrificed — 588 cards in the game can cause this (Tidal Control is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Tidal Control is one).
When Tidal Control is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Tidal Control is one).
When Tidal Control is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Tidal Control is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Tidal Control is one).
When Tidal Control is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Tidal Control is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Tidal Control is one).
When Tidal Control enters:
64 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Tidal Control is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Tidal Control is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Tidal Control is one).
When Tidal Control hits the graveyard:
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Tidal Control is one).
40 other cards care about it too. These are the ones with the most connections.