Too Evil to Stay Dead

Too Evil to Stay Dead

Sorcery

Mana cost: {2}{B}

How we read this card

Teamwork 4
Choose target creature card in your graveyard with mana value 4 or less. If this spell was cast using teamwork, instead choose target creature card in your graveyard. Return the chosen card to the battlefield.

on-cast — brings a card back

Causes: put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Too Evil to Stay Dead is one).

When a creature leaves a graveyard thanks to Too Evil to Stay Dead:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Too Evil to Stay Dead is one).

When a creature leaves a graveyard thanks to Too Evil to Stay Dead:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Too Evil to Stay Dead is one).

  1. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Too Evil to Stay Dead can bring back

2,768 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Too Evil to Stay Dead is one).

When Too Evil to Stay Dead is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Too Evil to Stay Dead is one).

When a creature enters thanks to Too Evil to Stay Dead:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token
  3. Dual Nature — makes a token
  4. Chainer, Nightmare Adept — grants haste
  5. Preston, the Vanisher — makes a token
  6. Angelic Sell-Sword — makes a token
  7. Arni, Humble Scribe — untaps itself
  8. Saradoc, Master of Buckland — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Too Evil to Stay Dead is one).

  1. Conciliator's Duelist — When Conciliator's Duelist enters thanks to Too Evil to Stay Dead, it draws you 1 card
  2. Master of Winds — When Master of Winds enters thanks to Too Evil to Stay Dead, it draws you 2 cards
  3. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Too Evil to Stay Dead, Lunarch Veteran // Luminous Phantom gains you 1 life
  4. Pious Evangel // Wayward Disciple — When a creature enters thanks to Too Evil to Stay Dead, Pious Evangel // Wayward Disciple gains you 1 life
  5. Daxos, Blessed by the Sun — When a creature enters thanks to Too Evil to Stay Dead, Daxos, Blessed by the Sun gains you 1 life
  6. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Too Evil to Stay Dead, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  7. Glaring Fleshraker — When a creature enters thanks to Too Evil to Stay Dead, Glaring Fleshraker deals 1 damage
  8. Deluge Virtuoso — When Deluge Virtuoso enters thanks to Too Evil to Stay Dead, it taps a creature an opponent controls
  9. Mogg Bombers — When a creature enters thanks to Too Evil to Stay Dead, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Too Evil to Stay Dead, Flame-Kin War Scout sacrifices itself

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Too Evil to Stay Dead is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Too Evil to Stay Dead, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Too Evil to Stay Dead, it draws and discards
  3. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Too Evil to Stay Dead, it becomes prepared

21 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Too Evil to Stay Dead is one).

When Too Evil to Stay Dead is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0

6 other cards care about it too. These are the ones with the most connections.