Truth or Consequences

Truth or Consequences

Sorcery

Mana cost: {2}{U}{R}

How we read this card

Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.

on-cast —

on-cast — draws you cards

on-cast — deals damage

Causes: vote, draw a card, anything deals noncombat damage.

Cares about: nothing.

Works well with

you vote — 30 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences holds a vote:

  1. Sail into the West — brings a card back
  2. Erestor of the Council — makes a token
  3. Grudge Keeper — makes each opponent lose 2 life
  4. Model of Unity — scries

anything deals noncombat damage — 3,068 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences is cast:

  1. Soul-Scar Mage — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Primeval Bounty — puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — gets +1/+1
  8. Thor, God of Thunder — deals that spell's mana value damage
  9. Artist's Talent — draws and discards
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. The Locust God — makes a token
  4. Starving Revenant — makes each opponent lose 1 life
  5. Diviner's Wand — gets +1/+1
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

anything is dealt damage — 19,812 cards in the game can cause this (Truth or Consequences is one).

When an opponent is dealt damage thanks to Truth or Consequences:

  1. Massacre Girl, Most Wanted — puts a +1/+1 counter on itself
  2. War Elemental — puts that many +1/+1 counters on itself
  3. Chandra's Spitfire — gets +3/+0
  4. Wildfire Elemental — gives +1/+0
  5. Master of Barbs — gives +1/+0

10 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Truth or Consequences is one).

When Truth or Consequences is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.