edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {2}{U}{R}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Tap up to one target creature and put a stun counter on it. You get {E}{E} .
triggered —
triggered — puts counters on it
triggered —
Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
triggered —
triggered —
Causes: tap a creature, put a counter on anything, shuffle a library, exile a card.
Cares about: nothing.
a Saga in a graveyard — 186 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When Vault 112: Sadistic Simulation is in the graveyard:
a creature becomes tapped — 565 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
12 other cards care about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
anything becomes tapped — 699 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
1 other card cares about it too. These are the ones with the most connections.
an enchantment in a graveyard — 983 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When Vault 112: Sadistic Simulation is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When Vault 112: Sadistic Simulation is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
anything is sacrificed — 3,450 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When Vault 112: Sadistic Simulation is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When Vault 112: Sadistic Simulation enters:
66 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
When a permanent gets a counter thanks to Vault 112: Sadistic Simulation:
6 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Vault 112: Sadistic Simulation is one).
443 other cards care about it too. These are the ones with the most connections.