edhseer Commander synergy, explained
Artifact Creature — Human Advisor
Mana cost: {5}{W}
Convoke
When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield.
triggered —
triggered — blinks a permanent
Causes: exile an artifact, exile a creature, an artifact leaves the battlefield, a creature leaves the battlefield, put an artifact onto the battlefield, put a creature onto the battlefield.
Cares about: nothing.
hits creature — 2,298 cards in the game can cause this (Vault Guardsman is one).
8 other cards care about it too. These are the ones with the most connections.
an artifact is exiled — 336 cards in the game can cause this (Vault Guardsman is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (Vault Guardsman is one).
When a creature is exiled thanks to Vault Guardsman:
5 other cards care about it too. These are the ones with the most connections.
an artifact attacks — 1,243 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman attacks:
an artifact deals combat damage — 1,243 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman deals combat damage:
2 other cards care about it too. These are the ones with the most connections.
a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Vault Guardsman is one).
anything is exiled — 2,497 cards in the game can cause this (Vault Guardsman is one).
1 other card cares about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman enters:
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Vault Guardsman is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Vault Guardsman is one).
When a creature leaves the battlefield thanks to Vault Guardsman:
27 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman enters:
8 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Vault Guardsman is one).
65 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Vault Guardsman is one).
138 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman is cast:
88 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Vault Guardsman is one).
When Vault Guardsman enters:
347 other cards care about it too. These are the ones with the most connections.