edhseer Commander synergy, explained
Enchantment — Class
Mana cost: {B}
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
triggered — makes each opponent lose 1 life
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
triggered — puts cards into your hand
triggered — mills a card
At the beginning of your end step, each opponent loses life equal to the life they lost this turn.
triggered — makes each opponent lose life equal to the life they lost this turn
Causes: make a player lose life, mill a card.
Cares about: an end step.
life is lost — 3,160 cards in the game can cause this (Warlock Class is one).
When a permanent makes a player lose life thanks to Warlock Class:
46 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Warlock Class is one).
When Warlock Class is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Warlock Class is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Warlock Class is one).
When Warlock Class enters:
66 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Warlock Class is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Warlock Class is one).
When a card hits the graveyard thanks to Warlock Class:
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Warlock Class is one).
35 other cards care about it too. These are the ones with the most connections.