Wild Swing

Wild Swing

Sorcery

Mana cost: {3}{R}

How we read this card

Choose three target nonenchantment permanents. Destroy one of them at random.

on-cast —

Causes: an artifact is put into a graveyard from the battlefield, a battle is put into a graveyard from the battlefield, a creature dies, a land is put into a graveyard from the battlefield, a planeswalker is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

a battle in a graveyard — 129 cards in the game can cause this (Wild Swing is one).

Wild Swing puts cards into the graveyard that:

  1. Bilbo, Unexpected Adventurer — can bring back
  2. Narset, Enlightened Exile — can bring back
  3. Fallaji Archaeologist — can bring back
  4. Chandra, Chill of Compliance — can bring back

48 other cards care about it too. These are the ones with the most connections.

a planeswalker in a graveyard — 232 cards in the game can cause this (Wild Swing is one).

Wild Swing puts cards into the graveyard that:

  1. The Eldest Reborn — can bring back
  2. Yawgmoth's Vile Offering — can bring back
  3. Nicol Bolas, the Ravager // Nicol Bolas, the Arisen — can bring back
  4. Breach the Multiverse — can bring back
  5. Command the Dreadhorde — can bring back

70 other cards care about it too. These are the ones with the most connections.

a land in a graveyard — 634 cards in the game can cause this (Wild Swing is one).

Wild Swing puts cards into the graveyard that:

  1. Dredger's Insight — can bring back
  2. Bramble Familiar // Fetch Quest — can bring back
  3. Dread Tiller — can bring back
  4. Lluwen, Imperfect Naturalist — can bring back
  5. Smuggler's Surprise — can bring back
  6. Mikey & Mona, Mutant Sitters — can bring back
  7. Pulse of Murasa — can bring back
  8. T'Chaka, Venerable King — can bring back
  9. Sparring Dummy — can bring back
  10. Waking the Trolls — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Wild Swing is one).

When a land is put into a graveyard from the battlefield thanks to Wild Swing:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

an artifact in a graveyard — 1,226 cards in the game can cause this (Wild Swing is one).

Wild Swing puts cards into the graveyard that:

  1. Queen Kayla bin-Kroog — can bring back
  2. Beacon of Unrest — can bring back
  3. Goblin Welder — can bring back
  4. Saprazzan Bailiff — can bring back
  5. Tomakul Scrapsmith — can bring back
  6. Anrakyr the Traveller — can bring back
  7. Open the Vaults — can bring back
  8. Scrap Mastery — can bring back
  9. Donnie & April, Adorkable Duo — can bring back
  10. Mine Excavation — can bring back

179 other cards care about it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Wild Swing is one).

When an artifact is put into a graveyard from the battlefield thanks to Wild Swing:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Wild Swing is one).

Wild Swing puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. The Deck of Many Things — can bring back
  3. Afterlife from the Loam — can bring back

806 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Wild Swing is one).

When a creature dies thanks to Wild Swing:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card

68 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Wild Swing is one).

When a creature dies thanks to Wild Swing:

  1. Glissa, the Traitor — brings a card back
  2. Salvaging Station — untaps itself
  3. Journey to Eternity // Atzal, Cave of Eternity — brings a card back

467 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Wild Swing is one).

When Wild Swing is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Krile Baldesion — brings a card back

432 other cards care about it too. These are the ones with the most connections.