edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{R}
Choose three target nonenchantment permanents. Destroy one of them at random.
on-cast —
Causes: an artifact is put into a graveyard from the battlefield, a battle is put into a graveyard from the battlefield, a creature dies, a land is put into a graveyard from the battlefield, a planeswalker is put into a graveyard from the battlefield.
Cares about: nothing.
a battle in a graveyard — 129 cards in the game can cause this (Wild Swing is one).
Wild Swing puts cards into the graveyard that:
48 other cards care about it too. These are the ones with the most connections.
a planeswalker in a graveyard — 232 cards in the game can cause this (Wild Swing is one).
Wild Swing puts cards into the graveyard that:
70 other cards care about it too. These are the ones with the most connections.
a land in a graveyard — 634 cards in the game can cause this (Wild Swing is one).
Wild Swing puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Wild Swing is one).
When a land is put into a graveyard from the battlefield thanks to Wild Swing:
1 other card cares about it too. These are the ones with the most connections.
an artifact in a graveyard — 1,226 cards in the game can cause this (Wild Swing is one).
Wild Swing puts cards into the graveyard that:
179 other cards care about it too. These are the ones with the most connections.
an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Wild Swing is one).
When an artifact is put into a graveyard from the battlefield thanks to Wild Swing:
32 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Wild Swing is one).
Wild Swing puts cards into the graveyard that:
806 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Wild Swing is one).
When a creature dies thanks to Wild Swing:
68 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Wild Swing is one).
When a creature dies thanks to Wild Swing:
467 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Wild Swing is one).
When Wild Swing is cast:
432 other cards care about it too. These are the ones with the most connections.