edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {2}{W}{W}
This creature deals 1 damage to target player or planeswalker.
activated {T} — deals 1 damage
Return target creature an opponent controls to its owner's hand.
activated {1}{W}{W}, {T} — bounce
Causes: anything deals noncombat damage, a planeswalker deals noncombat damage, a creature leaves the battlefield.
Cares about: nothing.
a Cleric enters the battlefield — 722 cards in the game can cause this (Witch Hunter is one).
1 other card cares about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Witch Hunter is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Witch Hunter is one).
When a creature leaves the battlefield thanks to Witch Hunter:
27 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter attacks:
189 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Witch Hunter is one).
27 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Witch Hunter is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Witch Hunter is one).
When Witch Hunter enters:
313 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Witch Hunter is one).
46 other cards care about it too. These are the ones with the most connections.