Zellix, Sanity Flayer

Zellix, Sanity Flayer

Legendary Creature — Horror

Mana cost: {2}{U}

How we read this card

Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.

triggered — makes a token

Target player mills three cards.

activated {1}, {T} — mills a card

Choose a Background

What a deck led by this card wants

Causes: create a Horror creature token, put a Horror creature token onto the battlefield, mill a card.

Cares about: a creature is milled.

Works well with

mill a creature — 14 cards in the game can cause this.

When a creature makes a player mill a card thanks to:

  1. Underwater Tunnel // Slimy Aquarium — Zellix, Sanity Flayer makes a token
  2. Shapeshifter's Marrow — Zellix, Sanity Flayer makes a token

12 other cards cause it too. These are the ones with the most connections.

a Horror deals combat damage — 382 cards in the game can cause this (Zellix is one).

  1. Captain N'ghathrod — When Zellix, Sanity Flayer deals combat damage, Captain N'ghathrod mills a card

a card is milled — 772 cards in the game can cause this (Zellix is one).

  1. Lo and Li, Royal Advisors — When Zellix, Sanity Flayer makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Zellix, Sanity Flayer makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Zellix, Sanity Flayer makes fodder for Polymorph
  3. Proteus Staff — Zellix, Sanity Flayer makes fodder for Proteus Staff
  4. Synthetic Destiny — Zellix, Sanity Flayer makes fodder for Synthetic Destiny
  5. Mass Polymorph — Zellix, Sanity Flayer makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Zellix is one).

When a Horror enters thanks to Zellix, Sanity Flayer:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Zellix is one).

  1. Staff of the Storyteller — When Zellix, Sanity Flayer makes a Horror token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Zellix is one).

When a Horror enters thanks to Zellix, Sanity Flayer:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Zellix is one).

When Zellix, Sanity Flayer makes a Horror token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Zellix is one).

Zellix, Sanity Flayer:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  7. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  8. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  9. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  10. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Zellix is one).

When a card hits the graveyard thanks to Zellix, Sanity Flayer:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Zellix is one).

When Zellix, Sanity Flayer attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers

130 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Zellix is one).

When Zellix, Sanity Flayer attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

208 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Zellix is one).

  1. Tide of War — When Zellix, Sanity Flayer blocks, Tide of War sacrifices a creature

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Zellix is one).

  1. Slash, Reptile Rampager — When a Horror enters thanks to Zellix, Sanity Flayer, Slash, Reptile Rampager deals 2 damage
  2. Gimli of the Glittering Caves — When Zellix, Sanity Flayer enters, Gimli of the Glittering Caves puts counters on a permanent
  3. Ray Fillet, Wave Warrior — When Zellix, Sanity Flayer enters, Ray Fillet, Wave Warrior puts a counter on itself
  4. Legolas Greenleaf — When Zellix, Sanity Flayer enters, Legolas Greenleaf puts a counter on a permanent
  5. The Neutrinos — When a Horror enters thanks to Zellix, Sanity Flayer, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When a Horror enters thanks to Zellix, Sanity Flayer, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When a Horror enters thanks to Zellix, Sanity Flayer, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When a Horror enters thanks to Zellix, Sanity Flayer, Raphael, Most Attitude exiles a card from your library

373 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Zellix is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Horror enters thanks to Zellix, Sanity Flayer, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

68 other cards care about it too. These are the ones with the most connections.