Carnage, Crimson Chaos

Carnage, Crimson Chaos

Legendary Creature — Symbiote Villain

Mana cost: {2}{B}{R}

How we read this card

Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and that ability

triggered — brings a card back

triggered — grants a keyword

When this creature deals combat damage to a player, sacrifice it.

triggered —

Mayhem {B}{R}

What we read on this card

Causes: put a creature onto the battlefield, a creature leaves a graveyard, sacrifice a creature, a creature dies.

Cares about: a creature in a graveyard.

Works well with

anything leaves the battlefield — 1 card in Carnage's colors can cause this (Carnage is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Carnage, Crimson Chaos, it exiles a Nightmare

a Villain deals combat damage — 133 cards in Carnage's colors can cause this (Carnage is one).

  1. Stilt-Man, Towering Terror — When Carnage, Crimson Chaos deals combat damage, Stilt-Man, Towering Terror triggers

a Villain enters the battlefield — 144 cards in Carnage's colors can cause this (Carnage is one).

When Carnage, Crimson Chaos enters:

  1. Doom Reigns Supreme — makes each opponent lose 1 life
  2. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  3. Yellowjacket, Heartless Marauder — gets +1/+0
  4. Swordsman, Sharp Scoundrel — triggers
  5. Baron Strucker, HYDRA Overlord — draws and discards

a creature leaves a graveyard — 732 cards in Carnage's colors can cause this (Carnage is one).

When a creature leaves a graveyard thanks to Carnage, Crimson Chaos:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Along the Crooked Way — puts a counter on a Goblin or Army
  4. Skeleton Crew — makes a token
  5. Desecrated Tomb — makes a token
  6. Undead Hand Ninja — makes each opponent lose 1 life
  7. Rot Farm Mortipede — gets +1/+0
  8. Soul Enervation — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,016 cards in Carnage's colors can cause this (Carnage is one).

When a creature is sacrificed thanks to Carnage, Crimson Chaos:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,034 cards in Carnage's colors can cause this (Carnage is one).

When a creature is sacrificed thanks to Carnage, Crimson Chaos:

  1. Body Dropper — puts a +1/+1 counter on itself
  2. Smothering Abomination — draws you 1 card
  3. Plumb the Forbidden — copies a spell
  4. Legate Lanius, Caesar's Ace — puts a +1/+1 counter on itself
  5. Zodiark, Umbral God — puts a +1/+1 counter on itself
  6. Evin, Waterdeep Opportunist — makes a token
  7. Kingpin, Wilson Fisk — makes 2 tokens
  8. Cabal Therapist — triggers
  9. Rakdos, the Muscle — exiles a card from an opponent's library
  10. Prowling Geistcatcher — exiles it

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 1,168 cards in Carnage's colors can cause this (Carnage is one).

When a creature leaves a graveyard thanks to Carnage, Crimson Chaos:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Garrison Excavator — makes a token
  5. Fang, Fearless l'Cie — draws you 1 card
  6. Spirit of Resilience — puts a +1/+1 counter on itself
  7. Fuming Effigy — deals 1 damage
  8. Advanced Reconstruction — deals 2 damage
  9. Teval's Judgment — triggers

a creature in a graveyard — 1,635 cards in Carnage's colors can cause this.

  1. Liliana the Repentant — Carnage, Crimson Chaos puts cards into the graveyard that Liliana the Repentant can bring back
  2. Chainer, Nightmare Adept — Carnage, Crimson Chaos puts cards into the graveyard that Chainer, Nightmare Adept can bring back
  3. Sword of Light and Shadow — Carnage, Crimson Chaos puts cards into the graveyard that Sword of Light and Shadow can bring back
  4. Necromantic Thirst — Carnage, Crimson Chaos puts cards into the graveyard that Necromantic Thirst can bring back
  5. Ruthless Technomancer — Carnage, Crimson Chaos puts cards into the graveyard that Ruthless Technomancer can bring back
  6. Forum Necroscribe — Carnage, Crimson Chaos puts cards into the graveyard that Forum Necroscribe can bring back
  7. The Deck of Many Things — Carnage, Crimson Chaos puts cards into the graveyard that The Deck of Many Things can bring back
  8. Polluted Cistern // Dim Oubliette — Carnage, Crimson Chaos puts cards into the graveyard that Polluted Cistern // Dim Oubliette can bring back
  9. Sibsig Muckdraggers — Carnage, Crimson Chaos puts cards into the graveyard that Sibsig Muckdraggers can bring back
  10. The Cauldron of Eternity — Carnage, Crimson Chaos puts cards into the graveyard, and The Cauldron of Eternity gets bigger
  11. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  12. War Elemental — When War Elemental is in the graveyard, Carnage, Crimson Chaos can bring it back
  13. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  14. Mogg Bombers — When Mogg Bombers is in the graveyard, Carnage, Crimson Chaos can bring it back
  15. Flame-Kin War Scout — When Flame-Kin War Scout is in the graveyard, Carnage, Crimson Chaos can bring it back
  16. Foot Chopper — Foot Chopper puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  17. Blasting Station — Blasting Station puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  18. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  19. Grave Peril — Grave Peril puts cards into the graveyard that Carnage, Crimson Chaos can bring back
  20. Spreading Plague — Spreading Plague puts cards into the graveyard that Carnage, Crimson Chaos can bring back

1,179 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 1,635 cards in Carnage's colors can cause this (Carnage is one).

When Carnage, Crimson Chaos dies:

  1. Avacyn, Angel of Horror — brings a card back
  2. Nim Deathmantle — brings a card back
  3. Decaying Soil — brings a card back
  4. High-Society Hunter — draws you 1 card
  5. Overseer of the Damned — makes a token
  6. Shelob, Dread Weaver — hits a graveyard
  7. Gate to the Afterlife — gains you 1 life
  8. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  9. Body Launderer — draws and discards
  10. Nightmare Shepherd — exiles it

28 other cards care about it too. These are the ones with the most connections.

a creature dies — 1,676 cards in Carnage's colors can cause this (Carnage is one).

  1. Shriveling Rot — When Carnage, Crimson Chaos dies, Shriveling Rot makes a player lose life equal to its toughness

266 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 1,966 cards in Carnage's colors can cause this (Carnage is one).

  1. Ninja Teen — When Carnage, Crimson Chaos leaves the battlefield, Ninja Teen makes each opponent lose 1 life

13 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,499 cards in Carnage's colors can cause this (Carnage is one).

  1. Chorale of the Void — When Carnage, Crimson Chaos attacks, Chorale of the Void brings a card back

101 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,499 cards in Carnage's colors can cause this (Carnage is one).

  1. Grim Javelineer — When Carnage, Crimson Chaos attacks, Grim Javelineer gives +1/+0

51 other cards care about it too. These are the ones with the most connections.

put anything onto the battlefield — 10,466 cards in Carnage's colors can cause this.

When Carnage, Crimson Chaos enters thanks to:

  1. Geth, Thane of Contracts — it brings a card back
  2. Betrayal of Flesh — it brings a card back
  3. Live or Die — it brings a card back
  4. Finale of Eternity — it brings a card back

10,462 other cards cause it too. These are the ones with the most connections.