edhseer Commander synergy, explained
Legendary Creature — Human Knight // Legendary Creature — Human Knight
Mana cost: {B}
Deathtouch
Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
triggered —
triggered — untaps a permanent
triggered —
Lifelink
Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
triggered — grants a keyword
Causes: make a player lose life, untap a permanent, transform anything.
Cares about: nothing.
a Knight attacks — 329 cards in Cecil's colors can cause this (Cecil is one).
a Knight deals combat damage — 329 cards in Cecil's colors can cause this (Cecil is one).
a Knight enters the battlefield — 360 cards in Cecil's colors can cause this (Cecil is one).
life is gained — 1,347 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin gains life:
55 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 561 cards in Cecil's colors can cause this.
When Cecil, Dark Knight // Cecil, Redeemed Paladin deals noncombat damage thanks to:
559 other cards cause it too. These are the ones with the most connections.
life is lost — 1,406 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin makes a player lose life:
26 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 1,907 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin enters:
a creature attacks — 6,543 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin attacks:
83 other cards care about it too. These are the ones with the most connections.
anything attacks — 6,543 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin attacks:
37 other cards care about it too. These are the ones with the most connections.
a creature blocks — 6,543 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin blocks:
6 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 6,543 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin attacks:
a creature deals combat damage — 6,543 cards in Cecil's colors can cause this (Cecil is one).
When Cecil, Dark Knight // Cecil, Redeemed Paladin deals combat damage:
72 other cards care about it too. These are the ones with the most connections.
a creature is cast — 6,565 cards in Cecil's colors can cause this (Cecil is one).
25 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 7,459 cards in Cecil's colors can cause this (Cecil is one).
120 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 10,830 cards in Cecil's colors can cause this (Cecil is one).
12 other cards care about it too. These are the ones with the most connections.