Mairsil, the Pretender

Mairsil, the Pretender

Legendary Creature — Human Wizard

Mana cost: {1}{U}{B}{R}

How we read this card

When Mairsil enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

triggered —

triggered —

triggered — puts a counter on it

Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

static — grants a keyword

What we read on this card

Causes: exile an artifact, exile a creature, an artifact leaves a graveyard, a creature leaves a graveyard, put a counter on anything.

Cares about: nothing.

Works well with

an artifact leaves a graveyard — 112 cards in Mairsil's colors can cause this (Mairsil is one).

  1. Imotekh the Stormlord — When an artifact leaves a graveyard thanks to Mairsil, the Pretender, Imotekh the Stormlord makes 2 tokens

a nontoken artifact is exiled — 148 cards in Mairsil's colors can cause this (Mairsil is one).

When an artifact is exiled thanks to Mairsil, the Pretender:

  1. Psychomancer — makes each opponent lose 1 life
  2. Slagstone Refinery — makes a token

an artifact is exiled — 150 cards in Mairsil's colors can cause this (Mairsil is one).

  1. Shard of the Void Dragon — When an artifact is exiled thanks to Mairsil, the Pretender, Shard of the Void Dragon puts 2 +1/+1 counters on itself

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 492 cards in Mairsil's colors can cause this (Mairsil is one).

When a creature is exiled thanks to Mairsil, the Pretender:

  1. Ashnod's Intervention — brings a card back
  2. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 918 cards in Mairsil's colors can cause this (Mairsil is one).

  1. Inalla, Archmage Ritualist — When Mairsil, the Pretender enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 933 cards in Mairsil's colors can cause this (Mairsil is one).

  1. Diviner's Wand — When Mairsil, the Pretender enters, Diviner's Wand triggers

a creature leaves a graveyard — 834 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Along the Crooked Way — puts a counter on a Goblin or Army
  4. Skeleton Crew — makes a token
  5. Desecrated Tomb — makes a token
  6. Undead Hand Ninja — makes each opponent lose 1 life
  7. Rot Farm Mortipede — gets +1/+0
  8. Soul Enervation — makes each opponent lose 1 life
  9. Erebos's Titan — triggers

anything leaves a graveyard — 1,465 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Garrison Excavator — makes a token
  5. Fang, Fearless l'Cie — draws you 1 card
  6. Spirit of Resilience — puts a +1/+1 counter on itself
  7. Fuming Effigy — deals 1 damage
  8. Advanced Reconstruction — deals 2 damage
  9. Teval's Judgment — triggers

a creature gets a counter — 1,118 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender gets a counter:

  1. Danny Pink — draws you 1 card
  2. Bold Plagiarist — puts counters on a permanent
  3. Rikku, Resourceful Guardian — triggers

4 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 2,049 cards in Mairsil's colors can cause this (Mairsil is one).

  1. All Will Be One — When Mairsil, the Pretender gets a counter, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 2,102 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender enters:

  1. Captain of the Mists — untaps itself
  2. Erkenbrand, Lord of Westfold — gives +1/+0
  3. Vigilante Justice — deals 1 damage

anything attacks — 9,608 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. ED-E, Lonesome Eyebot — puts a quest counter on itself
  4. Fire Navy Trebuchet — makes a token
  5. Madame Web, Clairvoyant — mills a card
  6. Gossip's Talent — triggers
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

45 other cards care about it too. These are the ones with the most connections.

a creature attacks — 9,608 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Chorale of the Void — brings a card back
  5. Saw — sacrifices a creature
  6. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  7. Ultima Weapon — kills a creature an opponent controls
  8. Total War — kills a creature

104 other cards care about it too. These are the ones with the most connections.

a creature blocks — 9,608 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

10 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 10,550 cards in Mairsil's colors can cause this (Mairsil is one).

When Mairsil, the Pretender enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Raphael, Most Attitude — exiles a card from your library

126 other cards care about it too. These are the ones with the most connections.