Sol'Kanar the Tainted

Sol'Kanar the Tainted

Legendary Creature — Elemental Demon

Mana cost: {2}{U}{B}{R}

How we read this card

At the beginning of your end step, choose one that hasn't been chosen —

triggered —

Draw a card.

triggered — draws you 1 card

Each opponent loses 2 life and you gain 2 life.

triggered — gains you 2 life

triggered — makes each opponent lose 2 life

triggered — drains each opponent

Sol'Kanar deals 3 damage to up to one other target creature or planeswalker.

triggered — deals 3 damage

Exile Sol'Kanar, then return it to the battlefield under an opponent's control.

triggered —

triggered — blinks a permanent

What we read on this card

Causes: you face a dilemma, draw a card, gain life, make a player lose life, a creature deals noncombat damage, a planeswalker deals noncombat damage, exile a card, anything leaves the battlefield, put anything onto the battlefield.

Cares about: an end step.

Works well with

a Demon enters the battlefield — 240 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted enters:

  1. Blood Speaker — returns itself from the graveyard
  2. Be'lakor, the Dark Master — deals its power damage

you face a dilemma — 404 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an Elemental enters the battlefield — 470 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

  1. Champion of the Path — When Sol'Kanar the Tainted enters, Champion of the Path deals its power damage

life is gained — 713 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted gains life:

  1. Marina Vendrell's Grimoire — draws you that many cards
  2. South Wind Avatar — makes each opponent lose 1 life
  3. Veinwitch Coven — brings a card back
  4. Lich's Mastery — draws you that many cards
  5. Wall of Limbs — puts a +1/+1 counter on itself
  6. MACH-1, Swooping Scoundrel — surveils
  7. Enduring Tenacity — makes each opponent lose life equal to that much
  8. Nazar, the Velvet Fang — puts a feeding counter on itself
  9. Citizen V, Helmut Zemo — puts a counter on a Villain
  10. Leech Collector // Bloodletting — becomes prepared

15 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 2,313 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

32 other cards care about it too. These are the ones with the most connections.

life is lost — 2,681 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When a permanent makes a player lose life thanks to Sol'Kanar the Tainted:

  1. Far Fortune, End Boss — raises your speed
  2. Aether Syphon — raises your speed
  3. Vnwxt, Verbose Host — raises your speed
  4. Slick Imitator — raises your speed
  5. Howlsquad Heavy — raises your speed
  6. Hour of Victory — raises your speed
  7. Walking Sarcophagus — raises your speed
  8. Gas Guzzler — raises your speed
  9. Gastal Raider — raises your speed
  10. Risen Necroregent — raises your speed

32 other cards care about it too. These are the ones with the most connections.

a card is drawn — 2,594 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted makes a player draw a card:

  1. Toothy, Imaginary Friend — puts a +1/+1 counter on itself
  2. Niv-Mizzet, Parun — deals 1 damage
  3. The Locust God — makes a token
  4. Starving Revenant — makes each opponent lose 1 life
  5. Diviner's Wand — gets +1/+1
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Iron Man, Armored Avenger — puts a counter on a creature
  8. Psychosis Crawler — makes each opponent lose 1 life
  9. Lyla, Holographic Assistant — puts a counter on a creature
  10. Data, New Life — puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 2,686 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token

a creature leaves the battlefield — 2,773 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

When Sol'Kanar the Tainted leaves the battlefield:

  1. Extractor Demon — mills a card
  2. Dour Port-Mage — draws you 1 card
  3. Vela the Night-Clad — makes each opponent lose 1 life
  4. Taeko, the Patient Avalanche — scries
  5. Imperial Cosmographer — puts 2 +1/+1 counters on itself
  6. Ninja Teen — makes each opponent lose 1 life
  7. Outpost Siege — deals 1 damage
  8. Traveling Plague — returns itself from the graveyard
  9. Funeral March — makes a player sacrifice a creature

11 other cards care about it too. These are the ones with the most connections.

anything attacks — 9,608 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

  1. Shaun, Father of Synths — When Sol'Kanar the Tainted attacks, Shaun, Father of Synths makes a token

56 other cards care about it too. These are the ones with the most connections.

a creature attacks — 9,608 cards in Sol'Kanar the Tainted's colors can cause this (Sol'Kanar the Tainted is one).

  1. Anthem of Rakdos — When Sol'Kanar the Tainted attacks, Anthem of Rakdos gives +2/+0

110 other cards care about it too. These are the ones with the most connections.