Syrix, Carrier of the Flame

Syrix, Carrier of the Flame

Legendary Creature — Phoenix

Mana cost: {2}{B}{R}

How we read this card

Flying, haste
At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.

triggered — deals its power damage

Whenever another Phoenix you control dies, you may cast this card from your graveyard.

triggered — brings a card back

What we read on this card

Causes: anything deals noncombat damage, cast anything, anything leaves a graveyard.

Cares about: a Phoenix is put into a graveyard from the battlefield.

Works well with

a Phoenix is put into a graveyard from the battlefield — 1 card in Syrix's colors can cause this.

  1. Shard Phoenix — When Shard Phoenix is put into a graveyard from the battlefield, Syrix, Carrier of the Flame returns itself from the graveyard

a creature leaves a graveyard — 732 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Along the Crooked Way — puts a counter on a Goblin or Army
  4. Skeleton Crew — makes a token
  5. Desecrated Tomb — makes a token
  6. Undead Hand Ninja — makes each opponent lose 1 life
  7. Rot Farm Mortipede — gets +1/+0
  8. Soul Enervation — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 1,168 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Garrison Excavator — makes a token
  5. Fang, Fearless l'Cie — draws you 1 card
  6. Spirit of Resilience — puts a +1/+1 counter on itself
  7. Fuming Effigy — deals 1 damage
  8. Advanced Reconstruction — deals 2 damage
  9. Teval's Judgment — triggers

anything deals noncombat damage — 2,124 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

31 other cards care about it too. These are the ones with the most connections.

life is lost — 2,457 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Howlsquad Heavy — raises your speed
  3. Hour of Victory — raises your speed
  4. Walking Sarcophagus — raises your speed
  5. Gas Guzzler — raises your speed
  6. Gastal Raider — raises your speed
  7. Risen Necroregent — raises your speed
  8. The Master of Lake-town — mills a card
  9. Oath of Lim-Dûl — sacrifices an enchantment
  10. Lich's Mastery — triggers

26 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,499 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Chorale of the Void — brings a card back
  4. Ingris Stingerquill — deals 1 damage
  5. Saw — sacrifices a creature
  6. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  7. Ultima Weapon — kills a creature an opponent controls
  8. Total War — kills a creature
  9. The Spear of Leonidas — triggers

81 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,499 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

9 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,499 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  5. Inti, Seneschal of the Sun — triggers
  6. Gut, True Soul Zealot — sacrifices a creature or artifact
  7. Cool but Rude — draws and discards
  8. Swashbuckler Extraordinaire — sacrifices a Treasure

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,209 cards in Syrix's colors can cause this (Syrix is one).

When Syrix, Carrier of the Flame enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Raphael, Most Attitude — exiles a card from your library

97 other cards care about it too. These are the ones with the most connections.