The Scarab God

The Scarab God

Legendary Creature — God

Mana cost: {3}{U}{B}

How we read this card

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

triggered — makes each opponent lose X life

triggered — scries

Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

activated {2}{U}{B} — brings a card back

activated {2}{U}{B} — makes a token

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

triggered — brings a card back

What we read on this card

Causes: make a player lose life, scry, exile a creature, a creature leaves a graveyard, create a Zombie creature token, put a Zombie creature token onto the battlefield, a God leaves a graveyard.

Cares about: an upkeep, a Zombie you control, a creature in a graveyard.

Works well with

you scry — 217 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God scries:

  1. Diviner of Victory // Unwind History — gets +1/+1
  2. Proft, Consulting Detective — puts a +1/+1 counter on itself
  3. Matoya, Archon Elder — draws you 1 card
  4. Nimrodel Watcher — gets +1/+0
  5. Lost Isle Calling — puts a verse counter on itself
  6. Elvish Mariner — taps a creature, artifact, enchantment, planeswalker or battle
  7. Planetarium of Wan Shi Tong — triggers

a Zombie enters the battlefield — 627 cards in The Scarab God's colors can cause this (The Scarab God is one).

When a Zombie enters thanks to The Scarab God:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Champion of the Perished — puts a +1/+1 counter on itself

a creature is exiled — 385 cards in The Scarab God's colors can cause this (The Scarab God is one).

  1. Ashnod's Intervention — When a creature is exiled thanks to The Scarab God, Ashnod's Intervention brings a card back

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 731 cards in The Scarab God's colors can cause this (The Scarab God is one).

  1. Grim Reaper's Scythe — When The Scarab God leaves a graveyard, Grim Reaper's Scythe makes a token
  2. Syr Konrad, the Grim — When The Scarab God leaves a graveyard, Syr Konrad, the Grim deals 1 damage
  3. Along the Crooked Way — When The Scarab God leaves a graveyard, Along the Crooked Way puts a counter on a Goblin or Army
  4. Skeleton Crew — When The Scarab God leaves a graveyard, Skeleton Crew makes a token
  5. Desecrated Tomb — When The Scarab God leaves a graveyard, Desecrated Tomb makes a token
  6. Undead Hand Ninja — When The Scarab God leaves a graveyard, Undead Hand Ninja makes each opponent lose 1 life
  7. Rot Farm Mortipede — When The Scarab God leaves a graveyard, Rot Farm Mortipede gets +1/+0
  8. Soul Enervation — When The Scarab God leaves a graveyard, Soul Enervation makes each opponent lose 1 life
  9. Erebos's Titan — When a creature leaves a graveyard thanks to The Scarab God, Erebos's Titan triggers

anything leaves a graveyard — 1,215 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Fang, Fearless l'Cie — draws you 1 card
  5. Teval's Judgment — triggers

provide a creature to sacrifice — 805 cards in The Scarab God's colors can cause this.

  1. Jalira, Master Polymorphist — The Scarab God makes fodder for Jalira, Master Polymorphist
  2. Polymorph — The Scarab God makes fodder for Polymorph
  3. Proteus Staff — The Scarab God makes fodder for Proteus Staff
  4. Synthetic Destiny — The Scarab God makes fodder for Synthetic Destiny
  5. Mass Polymorph — The Scarab God makes fodder for Mass Polymorph

800 other cards cause it too. These are the ones with the most connections.

put a creature into a graveyard — 1,460 cards in The Scarab God's colors can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that The Scarab God can bring back
  2. Foot Chopper — Foot Chopper puts cards into the graveyard that The Scarab God can bring back
  3. Blasting Station — Blasting Station puts cards into the graveyard that The Scarab God can bring back
  4. Lethal Vapors — Lethal Vapors puts cards into the graveyard that The Scarab God can bring back
  5. Grave Peril — Grave Peril puts cards into the graveyard that The Scarab God can bring back
  6. Spreading Plague — Spreading Plague puts cards into the graveyard that The Scarab God can bring back
  7. Termination Facilitator — Termination Facilitator puts cards into the graveyard that The Scarab God can bring back
  8. Cryoshatter — Cryoshatter puts cards into the graveyard that The Scarab God can bring back
  9. Adric, Mathematical Genius — When Adric, Mathematical Genius is in the graveyard, The Scarab God can bring it back
  10. Hot Soup — Hot Soup puts cards into the graveyard that The Scarab God can bring back

1,450 other cards cause it too. These are the ones with the most connections.

life is lost — 1,363 cards in The Scarab God's colors can cause this (The Scarab God is one).

When a permanent makes a player lose life thanks to The Scarab God:

  1. Aether Syphon — raises your speed
  2. Vnwxt, Verbose Host — raises your speed
  3. Slick Imitator — raises your speed
  4. Hour of Victory — raises your speed
  5. Walking Sarcophagus — raises your speed
  6. Gas Guzzler — raises your speed
  7. Gastal Raider — raises your speed
  8. Risen Necroregent — raises your speed
  9. The Master of Lake-town — mills a card
  10. Emet-Selch of the Third Seat — brings a card back

22 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 1,135 cards in The Scarab God's colors can cause this (The Scarab God is one).

When a Zombie enters thanks to The Scarab God:

  1. Mister Fantastic, Reed Richards — draws you 1 card
  2. Junk Winder — taps a creature, artifact, enchantment, planeswalker or battle an opponent controls

a token is created — 1,136 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God makes a Zombie token:

  1. Idol of Oblivion — draws you 1 card
  2. Mirkwood Bats — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 2,271 cards in The Scarab God's colors can cause this.

  1. Cleaver Skaab — Cleaver Skaab copies The Scarab God; the legend rule puts one of them into the graveyard, triggering its death ability
  2. Dralnu, Lich Lord — When The Scarab God dies thanks to Dralnu, Lich Lord, it returns itself from the graveyard

2,269 other cards cause it too. These are the ones with the most connections.

a creature attacks — 6,258 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Chorale of the Void — brings a card back
  4. Screaming Swarm — mills a card
  5. Imperious Mindbreaker — mills a card
  6. Staff of Titania — makes a token
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls

73 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,258 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Madame Web, Clairvoyant — mills a card
  5. Dimir Strandcatcher — surveils
  6. Stensian Sanguinist // Exsanguinate — grants deathtouch
  7. Gossip's Talent — triggers
  8. Krydle of Baldur's Gate — triggers

21 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,258 cards in The Scarab God's colors can cause this (The Scarab God is one).

When The Scarab God blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Dead-Iron Sledge — kills a creature
  3. Dwindle — kills a creature

6 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 6,953 cards in The Scarab God's colors can cause this (The Scarab God is one).

  1. Ray Fillet, Wave Warrior — When The Scarab God enters, Ray Fillet, Wave Warrior puts a counter on itself

95 other cards care about it too. These are the ones with the most connections.