Troyan, Gutsy Explorer

Troyan, Gutsy Explorer

Legendary Creature — Vedalken Scout

Mana cost: {1}{G}{U}

How we read this card

Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.

activated {T} — adds 2 mana

Draw a card, then discard a card.

activated {U}, {T} — draws you 1 card

activated {U}, {T} —

What we read on this card

Causes: draw a card, discard a card.

Cares about: nothing.

Works well with

a card is discarded — 627 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer makes a player discard a card:

  1. Containment Construct — brings a card back
  2. Scrounging Skyray — puts that many +1/+1 counters on itself
  3. Curator of Mysteries — scries
  4. All-Seeing Arbiter — shrinks a creature
  5. Drake Haven — makes a token
  6. Hekma Sentinels — gets +1/+1
  7. Cunning Survivor — gets +1/+0
  8. Zenith Seeker — grants flying
  9. Currency Converter — exiles it
  10. Bag of Holding — exiles it

5 other cards care about it too. These are the ones with the most connections.

a card is drawn — 1,895 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer makes a player draw a card:

  1. Aether Syphon — mills a card
  2. Diviner's Wand — gets +1/+1
  3. Ominous Seas — puts a foreshadow counter on itself
  4. Iron Man, Armored Avenger — puts a counter on a creature
  5. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  6. Psychosis Crawler — makes each opponent lose 1 life
  7. Lyla, Holographic Assistant — puts a counter on a creature
  8. Data, New Life — puts a +1/+1 counter on itself
  9. Chasm Skulker — puts a +1/+1 counter on itself
  10. Nadir Kraken — puts a +1/+1 counter on itself

31 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,533 cards in Troyan's colors can cause this (Troyan is one).

Troyan, Gutsy Explorer:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Nantuko Calmer — fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  5. Grazing Kelpie — puts cards into the graveyard that Grazing Kelpie can bring back
  6. Gurzigost — puts cards into the graveyard that Gurzigost can bring back
  7. Mindwhisker — fills your graveyard toward the 7 or more cards Mindwhisker needs
  8. Endurance — puts cards into the graveyard that Endurance can bring back
  9. Anurid Scavenger — puts cards into the graveyard that Anurid Scavenger can bring back
  10. Stone-Tongue Basilisk — fills your graveyard toward the 7 or more cards Stone-Tongue Basilisk needs

174 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 2,533 cards in Troyan's colors can cause this (Troyan is one).

When a card hits the graveyard thanks to Troyan, Gutsy Explorer:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Energy Field — sacrifices itself

1 other card cares about it too. These are the ones with the most connections.

a creature attacks — 6,391 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Screaming Swarm — mills a card
  4. Imperious Mindbreaker — mills a card
  5. Staff of Titania — makes a token
  6. Fractal Harness — puts counters on a permanent
  7. Inquisitorial Rosette — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

61 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,391 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Madame Web, Clairvoyant — mills a card
  3. Bonny Pall, Clearcutter — draws you 1 card
  4. Hazardroot Herbalist — gives +1/+0
  5. Ranger Class — puts a counter on a creature
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Toph, Earthbending Master — puts a counter on a permanent
  9. Alora, Merry Thief — triggers
  10. Twins of Discord — triggers

15 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,391 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer blocks:

  1. Barrow-Blade — strips abilities
  2. Favor of the Woods — gains you 3 life
  3. Gift of the Woods — gives +0/+3
  4. Noxious Assault — puts a counter on a permanent
  5. Dead-Iron Sledge — kills a creature
  6. Dwindle — kills a creature

4 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,050 cards in Troyan's colors can cause this (Troyan is one).

When Troyan, Gutsy Explorer enters:

  1. Ray Fillet, Wave Warrior — puts a counter on itself
  2. Legolas Greenleaf — puts a counter on a permanent

136 other cards care about it too. These are the ones with the most connections.