Airlift Chaplain

Airlift Chaplain

Creature — Human Cleric

Mana cost: {2}{W}

How we read this card

Flying
When this creature enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature.

triggered — mills a card

triggered — brings a card back

triggered — puts a counter on it

Causes: mill a card, anything leaves a graveyard, put a counter on anything.

Cares about: a card in a graveyard.

Works well with

a Human gets a counter — 326 cards in the game can cause this (Airlift Chaplain is one).

  1. Cloaked Cadet — When Airlift Chaplain gets a counter, Cloaked Cadet draws you 1 card

a Cleric enters the battlefield — 722 cards in the game can cause this (Airlift Chaplain is one).

  1. Cleric of Life's Bond — When Airlift Chaplain enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Airlift Chaplain is one).

  1. All Will Be One — When Airlift Chaplain gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Samwise Gamgee — Airlift Chaplain puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Airlift Chaplain puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Airlift Chaplain puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Airlift Chaplain puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Airlift Chaplain puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Airlift Chaplain puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Airlift Chaplain puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Airlift Chaplain fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Airlift Chaplain puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Airlift Chaplain puts cards into the graveyard that Victimize can bring back
  11. Liliana the Faultless — Liliana the Faultless puts cards into the graveyard that Airlift Chaplain can bring back
  12. Radiant Solar — When Radiant Solar is in the graveyard, Airlift Chaplain can bring it back
  13. Pure Reflection — Pure Reflection puts cards into the graveyard that Airlift Chaplain can bring back
  14. Enlightened Confidant — Enlightened Confidant puts cards into the graveyard that Airlift Chaplain can bring back
  15. Relic Golem — Relic Golem puts cards into the graveyard that Airlift Chaplain can bring back
  16. Landscaper Colos — When Landscaper Colos is in the graveyard, Airlift Chaplain can bring it back
  17. Owlin Historian — Owlin Historian puts cards into the graveyard that Airlift Chaplain can bring back
  18. Vanguard Seraph — Vanguard Seraph puts cards into the graveyard that Airlift Chaplain can bring back
  19. Knight-Captain of Eos — Knight-Captain of Eos puts cards into the graveyard that Airlift Chaplain can bring back
  20. Rabaroo Troop — When Rabaroo Troop is in the graveyard, Airlift Chaplain can bring it back

503 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Airlift Chaplain is one).

When a card hits the graveyard thanks to Airlift Chaplain:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers

125 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

199 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Airlift Chaplain is one).

When Airlift Chaplain enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  4. The Neutrinos — gets +1/+0
  5. Aetherstorm Roc — puts a counter on a permanent you control

358 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Airlift Chaplain is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Airlift Chaplain enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.