edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {2}{W}
Flying
When this creature enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature.
triggered — mills a card
triggered — brings a card back
triggered — puts a counter on it
Causes: mill a card, anything leaves a graveyard, put a counter on anything.
Cares about: a card in a graveyard.
a Human gets a counter — 326 cards in the game can cause this (Airlift Chaplain is one).
a Cleric enters the battlefield — 722 cards in the game can cause this (Airlift Chaplain is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Airlift Chaplain is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain enters:
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this.
503 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Airlift Chaplain is one).
When a card hits the graveyard thanks to Airlift Chaplain:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain attacks:
125 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain attacks:
199 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Airlift Chaplain is one).
When Airlift Chaplain enters:
358 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Airlift Chaplain is one).
59 other cards care about it too. These are the ones with the most connections.