Archfiend's Vessel

Archfiend's Vessel

Creature — Human Cleric

Mana cost: {B}

How we read this card

Lifelink
When this creature enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

triggered —

triggered — makes a token

Causes: exile a creature, a creature leaves the battlefield, create a Demon creature token, put a Demon creature token onto the battlefield.

Cares about: nothing.

Works well with

a Demon enters the battlefield — 284 cards in the game can cause this (Archfiend's Vessel is one).

When a Demon enters thanks to Archfiend's Vessel:

  1. Blood Speaker — returns itself from the graveyard
  2. Be'lakor, the Dark Master — deals its power damage

a Cleric enters the battlefield — 722 cards in the game can cause this (Archfiend's Vessel is one).

  1. Cleric of Life's Bond — When Archfiend's Vessel enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a nontoken creature is exiled — 995 cards in the game can cause this (Archfiend's Vessel is one).

  1. The War Games — When Archfiend's Vessel is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel is exiled:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Archfiend's Vessel is one).

  1. The War Doctor — When Archfiend's Vessel is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Archfiend's Vessel is one).

When a Demon enters thanks to Archfiend's Vessel:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Archfiend's Vessel is one).

  1. Staff of the Storyteller — When Archfiend's Vessel makes a Demon token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Archfiend's Vessel is one).

When a Demon enters thanks to Archfiend's Vessel:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel makes a Demon token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

21 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Lossarnach Captain — taps a creature an opponent controls

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Archfiend's Vessel is one).

  1. Shaun, Father of Synths — When Archfiend's Vessel attacks, Shaun, Father of Synths makes a token

139 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Archfiend's Vessel is one).

When Archfiend's Vessel is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.