edhseer Commander synergy, explained
Instant
Mana cost: {4}{W}{U}
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
triggered — copies a spell
triggered — copies a spell
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
on-cast — bounce
on-cast — makes a token
Causes: copy a spell, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, create a Knight creature token, put a Knight creature token onto the battlefield.
Cares about: nothing.
a spell is copied — 122 cards in the game can cause this (Banish into Fable is one).
When Banish into Fable is copied:
a Knight enters the battlefield — 592 cards in the game can cause this (Banish into Fable is one).
When a Knight enters thanks to Banish into Fable:
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Banish into Fable is one).
When a Knight enters thanks to Banish into Fable:
a creature token is created — 2,799 cards in the game can cause this (Banish into Fable is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Banish into Fable is one).
When a Knight enters thanks to Banish into Fable:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Banish into Fable is one).
When Banish into Fable makes a Knight token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Banish into Fable is one).
When Banish into Fable is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Banish into Fable is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Banish into Fable is one).
When a creature leaves the battlefield thanks to Banish into Fable:
25 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Banish into Fable is one).
When a Knight enters thanks to Banish into Fable:
327 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Banish into Fable is one).
38 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Banish into Fable is one).
When Banish into Fable is cast:
5 other cards care about it too. These are the ones with the most connections.