Banish into Fable

Banish into Fable

Instant

Mana cost: {4}{W}{U}

How we read this card

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.

triggered — copies a spell

triggered — copies a spell

Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

on-cast — bounce

on-cast — makes a token

Causes: copy a spell, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, create a Knight creature token, put a Knight creature token onto the battlefield.

Cares about: nothing.

Works well with

a spell is copied — 122 cards in the game can cause this (Banish into Fable is one).

When Banish into Fable is copied:

  1. Parnesse, the Subtle Brush — copies a spell
  2. The Twelfth Doctor — puts a +1/+1 counter on itself
  3. Curse of Shaken Faith — deals 2 damage

a Knight enters the battlefield — 592 cards in the game can cause this (Banish into Fable is one).

When a Knight enters thanks to Banish into Fable:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Banish into Fable makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Banish into Fable makes fodder for Polymorph
  3. Proteus Staff — Banish into Fable makes fodder for Proteus Staff
  4. Synthetic Destiny — Banish into Fable makes fodder for Synthetic Destiny
  5. Mass Polymorph — Banish into Fable makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Banish into Fable is one).

When a Knight enters thanks to Banish into Fable:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Banish into Fable is one).

  1. Staff of the Storyteller — When Banish into Fable makes a Knight token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Banish into Fable is one).

When a Knight enters thanks to Banish into Fable:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Banish into Fable is one).

When Banish into Fable makes a Knight token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Banish into Fable is one).

When Banish into Fable is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Gale, Waterdeep Prodigy — brings a card back
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Banish into Fable is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Banish into Fable, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Banish into Fable is one).

When a creature leaves the battlefield thanks to Banish into Fable:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Banish into Fable is one).

When a Knight enters thanks to Banish into Fable:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Blasting Station — untaps itself
  6. General Kreat, the Boltbringer — deals 1 damage
  7. Sage of the Falls — draws you 1 card
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

327 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Banish into Fable is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Knight enters thanks to Banish into Fable, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

38 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Banish into Fable is one).

When Banish into Fable is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.