Black Sun's Twilight

Black Sun's Twilight

Instant

Mana cost: {X}{B}

How we read this card

Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.

on-cast — shrinks a creature by -X/-X

on-cast — brings a card back

Causes: put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Black Sun's Twilight is one).

When a creature leaves a graveyard thanks to Black Sun's Twilight:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Black Sun's Twilight is one).

When a creature leaves a graveyard thanks to Black Sun's Twilight:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Black Sun's Twilight is one).

  1. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Black Sun's Twilight can bring back

2,768 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Black Sun's Twilight is one).

When Black Sun's Twilight is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Black Sun's Twilight is one).

When a creature enters thanks to Black Sun's Twilight:

  1. Samwise Gamgee — makes a token
  2. Dual Nature — makes a token
  3. Chainer, Nightmare Adept — grants haste
  4. Preston, the Vanisher — makes a token
  5. Angelic Sell-Sword — makes a token
  6. Arni, Humble Scribe — untaps itself
  7. Saradoc, Master of Buckland — makes a token
  8. Bramble Sovereign — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Black Sun's Twilight is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Black Sun's Twilight, it makes 2 tokens
  2. Conciliator's Duelist — When Conciliator's Duelist enters thanks to Black Sun's Twilight, it draws you 1 card
  3. Master of Winds — When Master of Winds enters thanks to Black Sun's Twilight, it draws you 2 cards
  4. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Black Sun's Twilight, Lunarch Veteran // Luminous Phantom gains you 1 life
  5. Pious Evangel // Wayward Disciple — When a creature enters thanks to Black Sun's Twilight, Pious Evangel // Wayward Disciple gains you 1 life
  6. Daxos, Blessed by the Sun — When a creature enters thanks to Black Sun's Twilight, Daxos, Blessed by the Sun gains you 1 life
  7. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Black Sun's Twilight, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  8. Glaring Fleshraker — When a creature enters thanks to Black Sun's Twilight, Glaring Fleshraker deals 1 damage
  9. Mogg Bombers — When a creature enters thanks to Black Sun's Twilight, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Black Sun's Twilight, Flame-Kin War Scout sacrifices itself

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Black Sun's Twilight is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Black Sun's Twilight, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Black Sun's Twilight, it draws and discards
  3. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Black Sun's Twilight, it becomes prepared

21 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Black Sun's Twilight is one).

When Black Sun's Twilight is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0

6 other cards care about it too. These are the ones with the most connections.