Bond of Insight

Bond of Insight

Sorcery

Mana cost: {3}{U}

How we read this card

Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.

on-cast — mills a card

on-cast — brings a card back

on-cast —

Causes: mill a card, an instant leaves a graveyard, a sorcery leaves a graveyard, exile a card, anything leaves the battlefield.

Cares about: an instant in a graveyard, a sorcery in a graveyard.

Works well with

an instant in a graveyard — 2 cards in the game can cause this (Bond of Insight is one).

  1. Makeshift Mannequin — When Makeshift Mannequin is in the graveyard, Bond of Insight can bring it back
  2. Supper for Spiders — When Supper for Spiders is in the graveyard, Bond of Insight can bring it back

an instant leaves a graveyard — 202 cards in the game can cause this (Bond of Insight is one).

  1. Murktide Regent — When Bond of Insight leaves a graveyard, Murktide Regent puts a +1/+1 counter on itself

a card is milled — 772 cards in the game can cause this (Bond of Insight is one).

  1. Lo and Li, Royal Advisors — When Bond of Insight makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

anything is exiled — 2,497 cards in the game can cause this (Bond of Insight is one).

  1. The War Doctor — When Bond of Insight is exiled, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Bond of Insight is one).

When Bond of Insight leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Bond of Insight is one).

When Bond of Insight is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Bond of Insight is one).

  1. Gale, Waterdeep Prodigy — Bond of Insight puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Bond of Insight puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Bond of Insight puts cards into the graveyard that Samwise Gamgee can bring back
  4. Fire Nation Salvagers — Bond of Insight puts cards into the graveyard that Fire Nation Salvagers can bring back
  5. Bloodbond March — Bond of Insight puts cards into the graveyard that Bloodbond March can bring back
  6. Transplant Theorist — Bond of Insight puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Bond of Insight puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Bond of Insight fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Bond of Insight puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Bond of Insight puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Bond of Insight is one).

When a card hits the graveyard thanks to Bond of Insight:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Bond of Insight is one).

When Bond of Insight is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.