edhseer Commander synergy, explained
Instant
Mana cost: {U}
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
on-cast — bounce
on-cast —
on-cast — copies a spell
Causes: an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, sacrifice a land, a land is put into a graveyard from the battlefield, copy a spell.
Cares about: a land to sacrifice.
a spell is copied — 122 cards in the game can cause this (Chain of Vapor is one).
When Chain of Vapor is copied:
a land is sacrificed — 438 cards in the game can cause this (Chain of Vapor is one).
When a land is sacrificed thanks to Chain of Vapor:
a land in a graveyard — 634 cards in the game can cause this (Chain of Vapor is one).
Chain of Vapor puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Chain of Vapor is one).
When a land is put into a graveyard from the battlefield thanks to Chain of Vapor:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Chain of Vapor is one).
When a land hits the graveyard thanks to Chain of Vapor:
6 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Chain of Vapor is one).
3 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Chain of Vapor is one).
When Chain of Vapor is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Chain of Vapor is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Chain of Vapor is one).
When a creature leaves the battlefield thanks to Chain of Vapor:
25 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Chain of Vapor is one).
8 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Chain of Vapor is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Chain of Vapor is one).
When a land hits the graveyard thanks to Chain of Vapor:
8 other cards care about it too. These are the ones with the most connections.