edhseer Commander synergy, explained
Instant
Mana cost: {R}
Destroy target Wall.
on-cast —
Chaos Charm deals 1 damage to target creature.
on-cast — deals 1 damage
Target creature gains haste until end of turn.
on-cast — grants haste
Causes: you face a dilemma, a Wall is put into a graveyard from the battlefield, a creature deals noncombat damage.
Cares about: nothing.
you face a dilemma — 739 cards in the game can cause this (Chaos Charm is one).
When Chaos Charm poses a dilemma:
anything deals noncombat damage — 3,068 cards in the game can cause this (Chaos Charm is one).
When Chaos Charm deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Chaos Charm is one).
When Chaos Charm is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Chaos Charm is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Chaos Charm is one).
When a Wall hits the graveyard thanks to Chaos Charm:
6 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Chaos Charm is one).
When a creature is dealt damage thanks to Chaos Charm:
17 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Chaos Charm is one).
When Chaos Charm is cast:
5 other cards care about it too. These are the ones with the most connections.