Cleansing Ray

Cleansing Ray

Sorcery

Mana cost: {1}{W}

How we read this card

Destroy target Vampire.

on-cast —

Destroy target enchantment.

on-cast —

Causes: you face a dilemma, a Vampire is put into a graveyard from the battlefield, an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

you face a dilemma — 739 cards in the game can cause this (Cleansing Ray is one).

When Cleansing Ray poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an enchantment in a graveyard — 983 cards in the game can cause this (Cleansing Ray is one).

Cleansing Ray puts cards into the:

  1. Bramble Familiar // Fetch Quest — graveyard that Bramble Familiar // Fetch Quest can bring back
  2. Bilbo, Unexpected Adventurer — graveyard that Bilbo, Unexpected Adventurer can bring back
  3. Narset, Enlightened Exile — graveyard that Narset, Enlightened Exile can bring back
  4. Fallaji Archaeologist — graveyard that Fallaji Archaeologist can bring back
  5. Chandra, Chill of Compliance — graveyard that Chandra, Chill of Compliance can bring back
  6. Cantivore — graveyard, and Cantivore gets bigger

108 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Cleansing Ray is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Cleansing Ray, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Cleansing Ray is one).

When Cleansing Ray is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Lotus-Eye Mystics — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Primeval Bounty — puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — gets +1/+1
  8. Thor, God of Thunder — deals that spell's mana value damage
  9. Krile Baldesion — brings a card back
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Cleansing Ray is one).

  1. Heart-Shaped Herb — Cleansing Ray puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Cleansing Ray puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Cleansing Ray puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Cleansing Ray puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Cleansing Ray would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Cleansing Ray puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — Cleansing Ray fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — Cleansing Ray fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — Cleansing Ray puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — Cleansing Ray fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Cleansing Ray is one).

When a Vampire hits the graveyard thanks to Cleansing Ray:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself

8 other cards care about it too. These are the ones with the most connections.