edhseer Commander synergy, explained
Creature — Human Wizard
Mana cost: {1}{U}
Prowess
triggered — gives +1/+1
Tap target creature and put a stun counter on it. Activate only as a sorcery.
activated {3}{U}, Exile this card from your graveyard — hits a graveyard
activated {3}{U}, Exile this card from your graveyard —
activated {3}{U}, Exile this card from your graveyard — puts a counter on it
Causes: exile a card, anything leaves a graveyard, tap a creature, put a counter on anything.
Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast.
cast a battle — 100 cards in the game can cause this.
90 other cards cause it too. These are the ones with the most connections.
cast a planeswalker — 361 cards in the game can cause this.
351 other cards cause it too. These are the ones with the most connections.
a creature becomes tapped — 565 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept becomes tapped:
11 other cards care about it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Cryotheory Adept is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Cryotheory Adept is one).
a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
a Wizard creature it grants types to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Cryotheory Adept is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
cast an enchantment — 3,673 cards in the game can cause this.
3,663 other cards cause it too. These are the ones with the most connections.
cast an artifact — 3,683 cards in the game can cause this.
3,673 other cards cause it too. These are the ones with the most connections.
cast a sorcery — 3,720 cards in the game can cause this.
3,710 other cards cause it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Cryotheory Adept is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept attacks:
191 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Cryotheory Adept is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cryotheory Adept is one).
When Cryotheory Adept enters:
314 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cryotheory Adept is one).
44 other cards care about it too. These are the ones with the most connections.