Dawnhand Eulogist

Dawnhand Eulogist

Creature — Elf Warlock

Mana cost: {3}{B}

How we read this card

Menace
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life.

triggered — mills a card

triggered — makes each opponent lose 2 life

triggered — gains you 2 life

triggered — drains each opponent

Causes: mill a card, make a player lose life, gain life.

Cares about: nothing.

Works well with

an Elf attacks — 723 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist attacks:

  1. Celeborn the Wise — scries
  2. Tyvar the Bellicose — grants deathtouch
  3. Harald Unites the Elves — shrinks a creature by -1/-1
  4. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Dawnhand Eulogist is one).

  1. Wirewood Hivemaster — When Dawnhand Eulogist enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 752 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Dawnhand Eulogist is one).

When a permanent makes a player lose life thanks to Dawnhand Eulogist:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Dawnhand Eulogist is one).

  1. Samwise Gamgee — Dawnhand Eulogist puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Dawnhand Eulogist puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Dawnhand Eulogist puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Dawnhand Eulogist puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Dawnhand Eulogist puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Dawnhand Eulogist puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Dawnhand Eulogist puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Dawnhand Eulogist fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Dawnhand Eulogist puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Dawnhand Eulogist puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Dawnhand Eulogist is one).

When a card hits the graveyard thanks to Dawnhand Eulogist:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Invisible Woman — triggers
  3. Caesar, Legion's Emperor — sacrifices a creature
  4. Guide of Souls — triggers
  5. Campsite Cuisine — sacrifices a Food

130 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

196 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Dawnhand Eulogist is one).

When Dawnhand Eulogist enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

348 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dawnhand Eulogist is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Dawnhand Eulogist enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

61 other cards care about it too. These are the ones with the most connections.