Deathrite Shaman

Deathrite Shaman

Creature — Elf Shaman

Mana cost: {B/G}

How we read this card

Exile target land card from a graveyard. Add one mana of any color.

activated {T} — hits a graveyard

activated {T} — adds 1 mana

Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

activated {B}, {T} — hits a graveyard

activated {B}, {T} — makes each opponent lose 2 life

Exile target creature card from a graveyard. You gain 2 life.

activated {G}, {T} — hits a graveyard

activated {G}, {T} — gains you 2 life

Causes: exile a land, a land leaves a graveyard, exile an instant, exile a sorcery, an instant leaves a graveyard, a sorcery leaves a graveyard, make a player lose life, exile a creature, a creature leaves a graveyard, gain life.

Cares about: nothing.

Works well with

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Deathrite Shaman is one).

  1. Thornbite Staff — When Deathrite Shaman enters, Thornbite Staff triggers

an Elf attacks — 723 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman attacks:

  1. Celeborn the Wise — scries
  2. Tyvar the Bellicose — grants deathtouch
  3. Harald Unites the Elves — shrinks a creature by -1/-1
  4. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Deathrite Shaman is one).

  1. Wirewood Hivemaster — When Deathrite Shaman enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 752 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Deathrite Shaman is one).

When a creature is exiled thanks to Deathrite Shaman:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Deathrite Shaman is one).

  1. Erebos's Titan — When a creature leaves a graveyard thanks to Deathrite Shaman, Erebos's Titan triggers

12 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Deathrite Shaman is one).

  1. The War Doctor — When a land is exiled thanks to Deathrite Shaman, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Deathrite Shaman is one).

When a permanent makes a player lose life thanks to Deathrite Shaman:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

122 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

186 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Deathrite Shaman is one).

  1. Tide of War — When Deathrite Shaman blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Deathrite Shaman is one).

  1. God-Eternal Oketra — When Deathrite Shaman is cast, God-Eternal Oketra makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Deathrite Shaman is one).

When Deathrite Shaman enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

309 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Deathrite Shaman is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Deathrite Shaman enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

46 other cards care about it too. These are the ones with the most connections.