Dementia Sliver

Dementia Sliver

Creature — Sliver

Mana cost: {3}{U}{B}

How we read this card

All Slivers have that ability

static — grants a keyword

Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn.

activated {T} —

Causes: discard a card.

Cares about: a Sliver it grants abilities to.

Works well with

a Sliver deals combat damage — 169 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver deals combat damage:

  1. Brood Sliver — makes a token
  2. Synapse Sliver — makes a player draw 1 card

a Sliver creature attacks — 169 cards in the game can cause this (Dementia Sliver is one).

  1. Thorncaster Sliver — When Dementia Sliver attacks, Thorncaster Sliver deals 1 damage

a Sliver attacks — 169 cards in the game can cause this (Dementia Sliver is one).

  1. Leeching Sliver — When Dementia Sliver attacks, Leeching Sliver makes each opponent lose 1 life

a Sliver creature deals combat damage — 169 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver deals combat damage:

  1. Tempered Sliver — puts a counter on a permanent
  2. Capricious Sliver — exiles a card from your library

a Sliver creature enters the battlefield — 174 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver enters:

  1. Lavabelly Sliver — deals 1 damage
  2. Regal Sliver — gives +1/+1
  3. Constricting Sliver — exiles a creature an opponent controls
  4. Taunting Sliver — triggers

a Sliver creature it grants abilities to — 176 cards in the game can cause this.

  1. Hivestone — Hivestone gives Dementia Sliver an extra ability

175 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Dementia Sliver is one).

When a permanent makes a player discard a card thanks to Dementia Sliver:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Dementia Sliver is one).

  1. Bloodbond March — Dementia Sliver puts cards into the graveyard that Bloodbond March can bring back
  2. Heart-Shaped Herb — Dementia Sliver puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Enlightened Confidant — Dementia Sliver puts cards into the graveyard that Enlightened Confidant can bring back
  4. Tergrid, God of Fright // Tergrid's Lantern — Dementia Sliver puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  5. Grazing Kelpie — Dementia Sliver puts cards into the graveyard that Grazing Kelpie can bring back
  6. Dauthi Voidwalker — Cards Dementia Sliver would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  7. Endurance — Dementia Sliver puts cards into the graveyard that Endurance can bring back
  8. Thieves' Guild Enforcer — Dementia Sliver fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  9. Soaring Thought-Thief — Dementia Sliver fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  10. Merfolk Windrobber — Dementia Sliver fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Dementia Sliver is one).

When a card hits the graveyard thanks to Dementia Sliver:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Inti, Seneschal of the Sun — triggers
  4. Cool but Rude — draws and discards
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Saw — sacrifices a creature

194 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Dementia Sliver is one).

  1. Tide of War — When Dementia Sliver blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Dementia Sliver is one).

  1. Samwise Gamgee — When Dementia Sliver enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Dementia Sliver is one).

When Dementia Sliver enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

355 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dementia Sliver is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Dementia Sliver enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.