Duplicity

Duplicity

Enchantment

Mana cost: {3}{U}{U}

How we read this card

When this enchantment enters, exile the top five cards of your library face down.

triggered —

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.

triggered —

At the beginning of your end step, discard a card.

triggered —

When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.

triggered —

Causes: exile a card, discard a card, put an enchantment into a graveyard.

Cares about: an upkeep, an end step.

Works well with

a card is discarded — 2,042 cards in the game can cause this (Duplicity is one).

When Duplicity makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Duplicity is one).

  1. The War Doctor — When a permanent is exiled thanks to Duplicity, The War Doctor puts a time counter on itself

an enchantment is cast — 3,673 cards in the game can cause this (Duplicity is one).

When Duplicity is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Duplicity is one).

  1. Historian's Boon — When Duplicity enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Duplicity is one).

When Duplicity enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

62 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Duplicity is one).

  1. Samwise Gamgee — Duplicity puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Duplicity puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — Duplicity puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — Duplicity puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — Duplicity puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Duplicity puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Duplicity fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Duplicity puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Duplicity puts cards into the graveyard that Victimize can bring back
  10. Sidequest: Card Collection // Magicked Card — Duplicity fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Duplicity is one).

When an enchantment hits the graveyard thanks to Duplicity:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Planar Void — hits a graveyard
  7. Measure of Wickedness — gives an opponent control of itself
  8. Energy Field — sacrifices itself

3 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Duplicity is one).

  1. Nature's Wrath — When Duplicity enters, Nature's Wrath makes a player sacrifice an Island or permanent

39 other cards care about it too. These are the ones with the most connections.