Evershrike

Creature — Elemental Spirit

Produces: anything entering the battlefield, anything leaving the battlefield, an Aura entering the battlefield, a creature leaving the battlefield.

Cares about: nothing.

Partners

33 cards can cause an Aura entering the battlefield.

  1. Light-Paws, Emperor's Voice — When an Aura enters thanks to Evershrike, Light-Paws, Emperor's Voice searches a library
  2. Tanglespan Lookout — When an Aura enters thanks to Evershrike, Tanglespan Lookout draws you 1 card

62 cards can cause an Aura or Equipment entering the battlefield.

  1. Chishiro, the Shattered Blade — When an Aura enters thanks to Evershrike, Chishiro, the Shattered Blade makes a token

4,359 cards can cause a nontoken creature leaving the battlefield.

  1. Dual Nature — When Evershrike leaves the battlefield, Dual Nature triggers
  2. Tokka & Rahzar, Unsupervised — When Evershrike leaves the battlefield, Tokka & Rahzar, Unsupervised puts counters on a permanent
  3. Rat King, Pale Piper — When Evershrike leaves the battlefield, Rat King, Pale Piper makes a token

4,395 cards can cause a creature leaving the battlefield.

  1. Lunarch Veteran // Luminous Phantom — When Evershrike leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Desecrated Tomb — When Evershrike leaves a graveyard, Desecrated Tomb makes a token
  3. Leader's Talent — When Evershrike leaves the battlefield, Leader's Talent gains you 2 life

5,286 cards can cause an artifact or creature leaving the battlefield.

  1. Thran Vigil — When Evershrike leaves a graveyard, Thran Vigil puts a counter on a permanent
  2. Dredger's Insight — When Evershrike leaves a graveyard, Dredger's Insight gains you 1 life

5,358 cards can cause anything entering the battlefield.

  1. Rosie Cotton of South Lane — When Evershrike enters, Rosie Cotton of South Lane makes a token
  2. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — When Evershrike enters, Emet-Selch, Unsundered // Hades, Sorcerer of Eld draws you 1 card
  3. Lagrella, the Magpie — When Evershrike enters, Lagrella, the Magpie puts two counters on a permanent

8,112 cards can cause anything leaving the battlefield.

  1. Fang, Fearless l'Cie — When Evershrike leaves a graveyard, Fang, Fearless l'Cie draws you cards
  2. Quintorius, Field Historian — When Evershrike leaves a graveyard, Quintorius, Field Historian makes a token
  3. Ark of Hunger — When Evershrike leaves a graveyard, Ark of Hunger deals 1 damage

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →