edhseer Commander synergy, explained
Enchantment
Mana cost: {X}{X}{U}{U}
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
triggered —
Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
triggered — draws you 1 card
Causes: exile a creature, a creature leaves the battlefield, draw a card.
Cares about: nothing.
a creature is exiled — 1,003 cards in the game can cause this (Extraordinary Journey is one).
When a creature is exiled thanks to Extraordinary Journey:
4 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Extraordinary Journey is one).
an enchantment is cast — 3,673 cards in the game can cause this (Extraordinary Journey is one).
When Extraordinary Journey is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Extraordinary Journey is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Extraordinary Journey is one).
When Extraordinary Journey enters:
60 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Extraordinary Journey is one).
When Extraordinary Journey makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Extraordinary Journey is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Extraordinary Journey is one).
When a creature leaves the battlefield thanks to Extraordinary Journey:
25 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Extraordinary Journey is one).
24 other cards care about it too. These are the ones with the most connections.