edhseer Commander synergy, explained
Creature — Angel
Mana cost: {3}{R}{W}{W}
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
triggered — gains you 1 life
Return this card from your graveyard to the battlefield. Activate only during your upkeep.
activated {6}{R}{R}{W}{W} — brings a card back
Causes: gain life, put anything onto the battlefield, anything leaves a graveyard.
Cares about: an upkeep.
hits creature — 2,298 cards in the game can cause this.
10 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel enters:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel gains life:
84 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel attacks:
121 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel attacks:
189 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Firemane Angel is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Firemane Angel is one).
When Firemane Angel enters:
304 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Firemane Angel is one).
46 other cards care about it too. These are the ones with the most connections.