edhseer Commander synergy, explained
Creature — Elf Knight
Mana cost: {5}{G}{G}
When this creature enters, support 6.
triggered —
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
triggered — gains you 2 life
Causes: put a counter on a creature, gain life.
Cares about: a creature dies.
hits creature — 2,298 cards in the game can cause this (Gladehart Cavalry is one).
9 other cards care about it too. These are the ones with the most connections.
a Knight attacks — 547 cards in the game can cause this (Gladehart Cavalry is one).
a Knight deals combat damage — 547 cards in the game can cause this (Gladehart Cavalry is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry enters:
an Elf attacks — 723 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry attacks:
a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Gladehart Cavalry is one).
an Elf enters the battlefield — 752 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry enters:
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry gains life:
84 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Gladehart Cavalry is one).
34 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Gladehart Cavalry is one).
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry attacks:
127 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry attacks:
190 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Gladehart Cavalry is one).
When Gladehart Cavalry enters:
307 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Gladehart Cavalry is one).
47 other cards care about it too. These are the ones with the most connections.