Gladehart Cavalry

Gladehart Cavalry

Creature — Elf Knight

Mana cost: {5}{G}{G}

How we read this card

When this creature enters, support 6.

triggered —

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

triggered — gains you 2 life

Causes: put a counter on a creature, gain life.

Cares about: a creature dies.

Works well with

hits creature — 2,298 cards in the game can cause this (Gladehart Cavalry is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Gladehart Cavalry onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Gladehart Cavalry onto the battlefield from your library
  3. Polymorph — Polymorph can put Gladehart Cavalry onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Gladehart Cavalry onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Gladehart Cavalry onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Gladehart Cavalry onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Gladehart Cavalry onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Gladehart Cavalry onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Gladehart Cavalry onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Gladehart Cavalry onto the battlefield from your library

9 other cards care about it too. These are the ones with the most connections.

a Knight attacks — 547 cards in the game can cause this (Gladehart Cavalry is one).

  1. Knights' Charge — When Gladehart Cavalry attacks, Knights' Charge makes each opponent lose 1 life

a Knight deals combat damage — 547 cards in the game can cause this (Gladehart Cavalry is one).

  1. Exsanguinator Cavalry — When Gladehart Cavalry deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

an Elf attacks — 723 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry attacks:

  1. Celeborn the Wise — scries
  2. Tyvar the Bellicose — grants deathtouch
  3. Harald Unites the Elves — shrinks a creature by -1/-1
  4. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Gladehart Cavalry is one).

  1. Wirewood Hivemaster — When Gladehart Cavalry enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 752 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Gladehart Cavalry is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Gladehart Cavalry, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Gladehart Cavalry, it draws you 1 card
  3. Hollowmurk Siege — When a creature gets a counter thanks to Gladehart Cavalry, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a creature gets a counter thanks to Gladehart Cavalry, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a creature gets a counter thanks to Gladehart Cavalry, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a creature gets a counter thanks to Gladehart Cavalry, Casey Jones, Back Alley Brute deals that much damage
  7. Generous Patron — When a creature gets a counter thanks to Gladehart Cavalry, Generous Patron draws you 1 card
  8. Shalai and Hallar — When a creature gets a counter thanks to Gladehart Cavalry, Shalai and Hallar deals that much damage
  9. Danny Pink — When a creature gets a counter thanks to Gladehart Cavalry, Danny Pink draws you 1 card
  10. Enduring Scalelord — When a creature gets a counter thanks to Gladehart Cavalry, Enduring Scalelord puts a +1/+1 counter on itself

34 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Gladehart Cavalry is one).

  1. All Will Be One — When a creature gets a counter thanks to Gladehart Cavalry, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Gladehart Cavalry, it triggers

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers

127 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

190 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Gladehart Cavalry is one).

When Gladehart Cavalry enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Aetherstorm Roc — puts a counter on a permanent you control

307 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Gladehart Cavalry is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Gladehart Cavalry enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

47 other cards care about it too. These are the ones with the most connections.